Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/vinsonconsulting/limner/recraftnpx skills add vinsonconsulting/limner --skill recraftgit clone --depth 1 https://github.com/vinsonconsulting/limnerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vinsonconsulting/limner/recraft)<a href="https://agentmods.dev/skills/vinsonconsulting/limner/recraft"><img src="https://agentmods.dev/badge/skills/vinsonconsulting/limner/recraft.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00044 | $0.00995 |
| Opus 5 | $0.00022 | $0.00498 |
| Sonnet 5 | $0.00009 | $0.00199 |
| Haiku 4.5 | $0.00004 | $0.00100 |
Grade A, and why
recraft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Recraft prompt builder
Limner is an independent third-party project built on Anthropic's CMA platform; it is not an Anthropic or Claude product.
Recraft is Limner's brand-and-vector pipeline. Its defining feature is vector-from-scratch: a vector style yields resolution-independent SVG. This skill is the procedure for driving it; the recipe at the end lists the styles, substyles, and other knobs.
Procedure
- Pick the style family first, then a substyle that exists within it. When unsure, omit the substyle; an unmatched pair is rejected upstream.
- For scalable brand art (logos, icons), choose the vector style so the output is SVG rather than a raster.
- Put painting media (oil, gouache, watercolor) in the prompt text, not the substyle, and pair painterly prompts with the realistic-image style.
- Describe the subject, then set the size and model for the use.
- To transform an existing image rather than start fresh, pass it as a source image URL and tune strength: low stays close to the source, high follows the prompt more.
- For a consistent set, hold style and substyle fixed and vary only the subject. Hand SVG output to a vector editor for cleanup and print prep (see the external-tools skill).
Knob reference
The recipe below is generated from the Limner guidance core (@limner/core),
the same source the MCP recraft-builder prompt serves, so this skill and that
prompt cannot drift. Do not edit the generated region by hand; run
pnpm --filter @limner/limner-agent gen:skills instead.
Recraft prompt recipe
Limner is an independent third-party project built on Anthropic's CMA platform; it is not an Anthropic or Claude product.
Recraft is Limner’s brand-and-vector pipeline: it generates raster or true vector (SVG) art and supports fine style control. Its defining feature is vector-from-scratch: pick a vector style and Recraft produces resolution-independent SVG you can refine in a vector editor (see the external-tools reference). Style is the broad family; substyle narrows it.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 76 lines · 44 tokens per session scan A 43f6fa38d5f7
recraft is a skill published in the GitHub repository vinsonconsulting/limner (1 stars, last pushed 24d ago), licensed Apache-2.0. It adds 44 tokens to every session and 995 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
flux-3-product-ads
Use when building a finished product ad from FLUX 3 - shot design, voiceover, action-to-word sync, evidence-gated copy, deterministic assembly, and QC gates that catch clipped audio, floating products, off-model plates, and reports that claim a pass the build did not give.
bfl-api
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
flux-3-archival-formats
Use when a FLUX 3 video needs a period or archival look. Covers naming a recording format instead of a mood, per-format artifacts, and templates.
flux-image-best-practices
Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.
flux-3-keyframes-continuation
Use when a FLUX 3 video must be built from supplied images or video. Covers keyframes (i2v) and continuation (v2v).
flux-3-prompt-doctor
Use when diagnosing a FLUX 3 brief before generation. Resolve missing, conflicting, or schema-changing requirements.