claude-e2e-skill

A fixed test skill for Claude projects. It is intended only for a specific Project E2E test scenario, where E2E means testing the complete process from start to finish.

In plain words
What is it for?
Use it only in the stated Project E2E scenario.
Why use it?
It provides a repeatable fixture for that test instead of a general-purpose coding workflow.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/vironnimo/vbot/claude-e2e-skill
Any agent
npx skills add Vironnimo/vbot --skill claude-e2e-skill
Clone the repo
git clone --depth 1 https://github.com/Vironnimo/vbot

Made for: Claude Code, Codex.

Per session 16 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 41 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00016 $0.00041
Opus 5 $0.00008 $0.00020
Sonnet 5 $0.00003 $0.00008
Haiku 4.5 $0.00002 $0.00004

Measured 2d ago against content hash c344991b0be7, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

claude-e2e-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

tests/e2e/fixtures/mixed-project/.claude/skills/claude-e2e-skill/SKILL.md · 9 lines

What it actually says

Claude E2E Skill

Use this fixture only in the Project E2E scenario.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 9 lines · 16 tokens per session scan A c344991b0be7

Subscribe to this mod's changes

claude-e2e-skill is a skill published in the GitHub repository Vironnimo/vbot (1 stars, last pushed 3d ago), licensed Apache-2.0. It adds 16 tokens to every session and 41 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

smoke-test

End-to-end smoke test skill for DeerFlow. Guides through: 1) Pulling latest code, 2) Docker OR Local installation and deployment (user preference, default to Local if Docker network issues), 3) Service availability verification, 4) Health check, 5) Final test report. Use when the user says "run smoke test", "smoke…

bytedance/deer-flow · 0 tokens

inspector-workbench

Runs Inspector UI work on the standalone Threads state lab so the agent can see the overlay. Use when a CopilotKit employee asks an agent to fix, polish, add, or debug Inspector UI, chrome, panes, overlay actions, launcher, Home, Threads, Playground, Memory, or any visual behavior in @copilotkit/web-inspector. Don't…

CopilotKit/CopilotKit · 112 tokens

develop-web-game

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with rendergametotext.

netease-youdao/LobsterAI · 64 tokens

langbot-testing

Test LangBot WebUI and core product flows with an automated browser and backend logs. Use when validating the configured LangBot frontend, pipeline Debug Chat, model provider setup and test buttons, bot and knowledge-base UI flows, or troubleshooting failed LangBot end-to-end tests.

langbot-app/LangBot · 58 tokens

pod-e2e

ONLY for developing Kiro Crew itself -- if the project you are working on is anything else, ignore this skill: it drives Kiro Crew's own pod tooling, which does not exist in another repository. Runs end-to-end tests (backend API + frontend Playwright) for a Kiro Crew feature worktree against an ISOLATED throwaway pod…

kirodotdev/KiroCrew · 147 tokens

sanity-check

Run the deferred AgentOS E2E smoke test from public npm packages. Use when the user asks to sanity check, smoke test, or verify a release works.

rivet-dev/agentos · 37 tokens