remediate

remediate is a skill for Claude Code from VoxTechnologies/transmute-framework. It costs 101 tokens per session (3,432 once invoked), scanned A, original, MIT.

A workflow for fixing runtime problems discovered during browser-based application verification. It groups failures by whether they can be fixed automatically and lists issues that need human judgment.

In plain words
What is it for?
Use it after visual verification to repair mechanical runtime issues and then check whether the fixes worked.
Why use it?
It turns a verification report into concrete fixes and makes clear which problems still need manual decisions.

Skill for Claude Code

Written for Claude Code: effort in frontmatter. Also seen: mentions CLAUDE.md; mentions subagents.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is mkdir -p ./plancasting/_audits/runtime-remediation.

Part of the transmuter plugin — 23 skills, 1 command, 7 agents, 2 hooks shipped together

Good fit Use it after visual verification to repair mechanical runtime issues and then check whether the fixes worked.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/VoxTechnologies/transmute-framework
agentmods
npx agentmods add skills/voxtechnologies/transmute-framework/remediate

Made for: Claude Code.

Or install transmuter, the plugin that ships this one along with the rest of its 23 skills, 1 command, 7 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for remediate

README.md
[![agentmods](https://agentmods.dev/badge/skills/voxtechnologies/transmute-framework/remediate/github.svg)](https://agentmods.dev/skills/voxtechnologies/transmute-framework/remediate)
Your own site
<a href="https://agentmods.dev/skills/voxtechnologies/transmute-framework/remediate"><img src="https://agentmods.dev/badge/skills/voxtechnologies/transmute-framework/remediate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for remediate

Your own site · 80×15
<a href="https://agentmods.dev/skills/voxtechnologies/transmute-framework/remediate"><img src="https://agentmods.dev/badge/skills/voxtechnologies/transmute-framework/remediate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 101 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,432 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00101 $0.03432
Opus 5.5 $0.00040 $0.01373
Sonnet 5.5 $0.00020 $0.00686
Haiku 4.5 $0.00010 $0.00343

Measured 19d ago against content hash 21d13136f0ec, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

remediate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 19d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/remediate/SKILL.md · 210 lines

How it starts

The opening of the file, as written. The whole thing — 210 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Stage 6R: Runtime Remediation

Read the Stage 6V verification report, categorize every failure by fixability, auto-fix all mechanical issues, and produce a human-review TODO list for issues requiring judgment — then re-verify to confirm fixes work. Lead a multi-agent runtime remediation project (teammates are Agent-tool subagents; see the pipeline agent's Execution Model).

Read the detailed guide at ${CLAUDE_SKILL_DIR}/references/remediate-detailed-guide.md for full fixability taxonomy, teammate prompts, safety rules, and report templates.

Prerequisites

  1. Stage 6V must have produced a report: ./plancasting/_audits/visual-verification/report.md must exist. If not, run Stage 6V first.

  2. Feature Scenario Matrix must exist: Verify ./plancasting/_audits/visual-verification/feature-scenario-matrix.md exists (generated by Stage 6V).

  3. 6V gate decision check:

    • 6V PASS: Skip 6R entirely -- proceed to 6P or 6P-R. No failures to remediate.
    • 6V CONDITIONAL PASS with 6V-A/6V-B issues: Proceed with 6R.
    • 6V CONDITIONAL PASS with ONLY 6V-C issues: Skip 6R -- proceed to 6P or 6P-R. 6R cannot fix 6V-C.
    • 6V FAIL: STOP -- fix critical issues manually first, then re-run 6V.
  4. Create output directory:

    mkdir -p ./plancasting/_audits/runtime-remediation
    

Input

  • 6V Verification Report: ./plancasting/_audits/visual-verification/report.md (primary input)
  • Feature Scenario Matrix: ./plancasting/_audits/visual-verification/feature-scenario-matrix.md
  • Codebase: Backend and frontend directories
  • Tech Stack: ./plancasting/tech-stack.md
  • Project Rules: ./CLAUDE.md
  • PRD: ./plancasting/prd/ (for understanding intended behavior)
  • E2E Constants: ./e2e/constants.ts

Check ./plancasting/tech-stack.md for the Session Language setting. Generate all reports in that language. Code and file names remain in English.

Stack Adaptation

Adapt to your plancasting/tech-stack.md: middleware path, route whitelist mechanism, loading state pattern, i18n files, data fetching patterns, backend directory. Replace npm run with your project's package manager per CLAUDE.md.

Read the full file on GitHub · 210 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 19d ago Changed · +2 lines 21d13136f0ec
  2. 1mo ago First seen · 208 lines · 101 tokens per session scan A 32a4363fb961

Subscribe to this mod's changes

remediate is a skill published in the GitHub repository VoxTechnologies/transmute-framework (5 stars, last pushed 8d ago), licensed MIT. It adds 101 tokens to every session and 3,432 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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