interview-coach

interview-coach is a skill for Claude Code, Codex from Waddling-Penguin/mogkit. It costs 4 tokens per session (1,294 once invoked), scanned A, original, MIT.

A review of a product-discovery interview transcript from the interviewer's point of view. It looks at how the interviewer asked questions, listened, followed up, and avoided turning the conversation into a product pitch.

In plain words
What is it for?
Use it to spot leading questions, unanswered follow-ups, moments where the interviewer talked instead of listened, and stronger questions that could have been asked.
Why use it?
It reveals missed opportunities that a normal transcript summary would overlook, such as leading questions or useful answers that were not explored. This helps the interviewer improve their technique for future conversations.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to spot leading questions, unanswered follow-ups, moments where the interviewer talked instead of listened, and stronger questions that could have been asked.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/waddling-penguin/mogkit/interview-coach
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Waddling-Penguin/mogkit --skill interview-coach
Clone the repo
git clone --depth 1 https://github.com/Waddling-Penguin/mogkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interview-coach

README.md
[![agentmods](https://agentmods.dev/badge/skills/waddling-penguin/mogkit/interview-coach.svg)](https://agentmods.dev/skills/waddling-penguin/mogkit/interview-coach)
Your own site
<a href="https://agentmods.dev/skills/waddling-penguin/mogkit/interview-coach"><img src="https://agentmods.dev/badge/skills/waddling-penguin/mogkit/interview-coach.svg" alt="Measured on agentmods" height="20"></a>
Per session 4 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,294 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00004 $0.01294
Opus 5 $0.00002 $0.00647
Sonnet 5 $0.00001 $0.00259
Haiku 4.5 $0.00000 $0.00129

Measured 7d ago against content hash 79201e1d8cd9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

interview-coach scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/standalone/interview-coach/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Purpose

A PM gets better at discovery by reviewing their own interviews with someone who knows what to look for. Most of the value of a discovery interview is hidden in what the interviewer didn't do — the leading question they didn't notice, the rich answer they didn't pull on, the moment they started pitching the product instead of listening. This skill plays the role of the person who watches the tape with them.

It coaches the interviewer. It does NOT summarize what the interviewee said — that would be content extraction, which is a different job (and a job a PM should still do themselves before they reach for tools). The review reads the transcript from the interviewer's seat and points at the craft moves the PM can make next time.

Procedure

  1. Read the transcript. Identify the interviewer's turns and the interviewee's turns. If the transcript is ambiguous about who's speaking, say so and ask the PM to relabel before proceeding.
  2. Scan the interviewer's turns for the following craft patterns. For each hit, capture the quote of the interviewer's question or response, a short note on the pattern, and the better move: a. Leading the witness — questions that telegraph the desired answer ("Don't you think it would be easier if...?", "Would you use this if we built it?"). Frame the rewrite as a non-leading open question. b. Hypothetical instead of behavioral — asking what the user would do instead of what they have done. The Mom Test principle. Note the past-behavior version of the question they should have asked. c. Accepted-without-follow-up — a rich answer (a specific story, a strong emotion, a contradiction) that the interviewer moved past without pulling on. Note the follow-up that was right there. d. Pitched instead of listened — the interviewer slipping into describing the product, hinting at the solution, or selling. Note where this happened and what listening would have looked like. e. Compound or vague questions — two questions in one, or a question so abstract the interviewee answered something easier. f. Confirmation-seeking — questions designed (often unconsciously) to validate a hypothesis the PM brought in.
  3. Identify the two or three highest-value follow-ups missed — the moments where one more "tell me more about that" or "when was the last time?" would have produced the most learning. Pick the ones that would have changed what the PM walked away with.
  4. Note what the interviewer did well. Specific moves: a good silence held, a good "and then what happened?", an artful refusal to take the bait of a hypothetical. Coaching that only critiques is bad coaching.
  5. Identify the one craft move to focus on next interview — a single, specific behavioral change. Not "ask better questions"; rather "stop yourself before any question that contains the word 'would'."
  6. Emit the output contract. Do not summarize the interview content.

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 111 lines · 4 tokens per session scan A 79201e1d8cd9

Subscribe to this mod's changes

interview-coach is a skill published in the GitHub repository Waddling-Penguin/mogkit (5 stars, last pushed 3mo ago), licensed MIT. It adds 4 tokens to every session and 1,294 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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