business-context-os: Skill for Claude Code

.claude/skills/ecosystem-manager/SKILL.md

ecosystem-manager is a skill for Claude Code from walm00/business-context-os. It costs 25 tokens per session (1,946 once invoked), scanned A, original, MIT.

A management and review tool for a collection of coding agents and skills. It checks what already exists and helps decide where new components belong.

In plain words
What is it for?
Use it before creating an agent or skill, to list existing components, find overlaps, audit the collection, or record lessons from previous work.
Why use it?
It reduces duplicated tools, conflicting responsibilities, and gradual changes that make an agent collection harder to maintain.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

This is walm00/business-context-os's own configuration. It tells Claude Code how to work on business-context-os itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything business-context-os configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is bash .claude/agents/agent-discovery/find_agents.sh.

Reuse

Borrowing it

Nothing to install: this file belongs to walm00/business-context-os. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/walm00/business-context-os/main/.claude/skills/ecosystem-manager/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/walm00/business-context-os

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ecosystem-manager

README.md
[![agentmods](https://agentmods.dev/badge/skills/walm00/business-context-os/ecosystem-manager/github.svg)](https://agentmods.dev/skills/walm00/business-context-os/ecosystem-manager)
Your own site
<a href="https://agentmods.dev/skills/walm00/business-context-os/ecosystem-manager"><img src="https://agentmods.dev/badge/skills/walm00/business-context-os/ecosystem-manager/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ecosystem-manager

Your own site · 80×15
<a href="https://agentmods.dev/skills/walm00/business-context-os/ecosystem-manager"><img src="https://agentmods.dev/badge/skills/walm00/business-context-os/ecosystem-manager.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,946 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.01946
Opus 5 $0.00013 $0.00973
Sonnet 5 $0.00005 $0.00389
Haiku 4.5 $0.00003 $0.00195

Measured 9d ago against content hash ecf34f8d6bf7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ecosystem-manager scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/ecosystem-manager/SKILL.md · 237 lines

How it starts

The opening of the file, as written. The whole thing — 237 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ecosystem Manager

Purpose

This skill IS:

  • The steward of your agent and skill ecosystem
  • The advisor for creating new agents or skills (overlap detection, gap analysis)
  • The auditor for ecosystem health (drift, conflicts, unused components)
  • The keeper of institutional knowledge (lessons learned)

This skill IS NOT:

  • An implementation tool (it advises, you build)
  • A substitute for clear-planner (use planner for implementation plans)
  • Automatically invoked (call it when you need ecosystem guidance)

When to Use

  • "I want to create a new agent/skill" --> overlap detection first
  • "Are there any conflicts in my ecosystem?" --> ecosystem audit
  • "What agents/skills do I have?" --> inventory scan
  • "Capture what we learned from this session" --> learnings capture

Capabilities

1. Ecosystem Inventory

Run discovery to see what exists:

# Find existing agents
bash .claude/agents/agent-discovery/find_agents.sh

# Find existing skills
bash .claude/skills/skill-discovery/find_skills.sh

Compare against .claude/quality/ecosystem/state.json for drift detection.

2. Overlap Detection

Before creating anything new:

  • Search existing agents/skills for similar purpose
  • Check if the need can be met by extending an existing component
  • Recommend: extend, merge, or create new

3. Ecosystem Health Audit

Check for:

  • Drift: state.json doesn't match actual files
  • Conflicts: multiple agents/skills claiming same responsibility
  • Orphans: agents/skills that nothing references
  • Missing standards: agents without proper AGENT.md structure
  • Wiki awareness: if docs/_wiki/ exists, verify bcos-wiki is present, _wiki/.schema.yml page-types are readable, and scheduled wiki jobs are wired into schedule-dispatcher

4. Learnings Capture

After significant work sessions, capture institutional knowledge:

  • What worked well?
  • What was surprising?
  • What should be done differently next time?

Read the full file on GitHub · 237 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 237 lines · 25 tokens per session scan A ecf34f8d6bf7

Subscribe to this mod's changes

ecosystem-manager is a skill published in the GitHub repository walm00/business-context-os (21 stars, last pushed 3mo ago), licensed MIT. It adds 25 tokens to every session and 1,946 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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