known-unknowns

known-unknowns is a skill for Codex from Wang-Cankun/cankun-skills. It costs 91 tokens per session (1,055 once invoked), scanned A, a copy of known-unknowns, MIT.

A guided way to think through an open decision using a four-part awareness map: known facts, named gaps, unnoticed knowledge, and unexplored possibilities.

In plain words
What is it for?
Use it when weighing choices, testing assumptions, or trying to explain a decision that is difficult to put into words.
Why use it?
It helps turn a vague judgment into visible questions, assumptions, and options over several conversations.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it when weighing choices, testing assumptions, or trying to explain a decision that is difficult to put into words.

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Install with agentmods
npx agentmods add skills/wang-cankun/cankun-skills/known-unknowns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Wang-Cankun/cankun-skills --skill known-unknowns
Clone the repo
git clone --depth 1 https://github.com/Wang-Cankun/cankun-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for known-unknowns

README.md
[![agentmods](https://agentmods.dev/badge/skills/wang-cankun/cankun-skills/known-unknowns/github.svg)](https://agentmods.dev/skills/wang-cankun/cankun-skills/known-unknowns)
Your own site
<a href="https://agentmods.dev/skills/wang-cankun/cankun-skills/known-unknowns"><img src="https://agentmods.dev/badge/skills/wang-cankun/cankun-skills/known-unknowns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for known-unknowns

Your own site · 80×15
<a href="https://agentmods.dev/skills/wang-cankun/cankun-skills/known-unknowns"><img src="https://agentmods.dev/badge/skills/wang-cankun/cankun-skills/known-unknowns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,055 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.01055
Opus 5 $0.00046 $0.00528
Sonnet 5 $0.00018 $0.00211
Haiku 4.5 $0.00009 $0.00105

Measured 11d ago against content hash ed1ff7f87c33, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

known-unknowns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to known-unknowns — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/known-unknowns/SKILL.md · 55 lines

How it starts

The opening of the file, as written. The whole thing — 55 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Orientation through the Rumsfeld Matrix

Conduct the deliberation in the user's language.

Use the matrix to orient a multi-turn deliberation. The topic starts mostly dark; each turn enables one aspect-seeing by making one relevant part more nameable, visible, or testable.

they know it they don't know it
aware of it known knowns — stated and confirmed known unknowns — named gaps
unaware of it unknown knowns — operative but unrecognized unknown unknowns — options they'd never ask about

The matrix tracks awareness; tacitness tracks articulability. Classify each entry by awareness, and treat difficulty articulating an already-recognized judgment as a separate named gap. Split descriptions whose parts belong in different cells.

Use the marks as lifecycle shorthand: settled · ? named question · ! recognition candidate · ~ unexplored frontier. The map always renders as this 2×2 table — every entry sits in its cell with its mark inline; a flat mark list is not a map.

Choose the move by cell:

  • Known knowns → confirm and compress. Restate what is settled, preserve only what matters downstream, and reopen it only when later evidence conflicts.
  • Known unknowns → investigate. Name the gap and what would resolve it. When the gap is articulation, externalize: propose ! candidate representations that another person or model could act on, then test them against the user's already-recognized judgment. Otherwise use evidence, reasoning, or experiment. Run whatever probe you can run yourself before asking the user.
  • Unknown knowns → surface for recognition. Reflect patterns, assumptions, commitments, or practiced judgment already present in the user's words, behavior, or artifacts. Present grounded hypotheses as ! candidates so the user can recognize, reject, or refine them. Recognition beats recall.
  • Unknown unknowns → give a tour. Introduce an unmentioned region of the option space: what exists, when it fits, what it costs, and your own read.

Keep the move open-ended: the four cell moves are defaults, not a closed set. A turn may instead run a concrete probe such as a premortem or inversion, draw a distinction, offer a counterexample, or change scale — whatever best advances the chosen entry.

Read the full file on GitHub · 55 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 55 lines · 91 tokens per session scan A ed1ff7f87c33

Subscribe to this mod's changes

known-unknowns is a skill published in the GitHub repository Wang-Cankun/cankun-skills (2 stars, last pushed 13d ago), licensed MIT. It adds 91 tokens to every session and 1,055 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to known-unknowns, differing in 7 lines, and is treated as a copy.

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