design-system-th

design-system-th is a skill for Claude Code, Codex from WARROOM-CEO/CORE. It costs 42 tokens per session (1,363 once invoked), scanned A, original, MIT.

A guide for auditing, documenting, or extending a design system—a shared set of visual rules and reusable interface components. It covers colors, typography, spacing, component variations, states, behavior, and accessibility.

In plain words
What is it for?
Use it to audit a design system, document a component, or design a new component or interface pattern, including its sizes, states, interactions, and keyboard or screen-reader support.
Why use it?
It helps find inconsistent names and document how interface components should look and behave. It also provides a framework for adding patterns that fit the existing system.

Skill for Claude CodeCodex

Part of the design plugin — 7 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/warroom-ceo/core/design-system
Any agent
npx skills add WARROOM-CEO/CORE --skill design-system
Clone the repo
git clone --depth 1 https://github.com/WARROOM-CEO/CORE

Made for: Claude Code, Codex.

Or install design, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-system-th

README.md
[![agentmods](https://agentmods.dev/badge/skills/warroom-ceo/core/design-system.svg)](https://agentmods.dev/skills/warroom-ceo/core/design-system)
Your own site
<a href="https://agentmods.dev/skills/warroom-ceo/core/design-system"><img src="https://agentmods.dev/badge/skills/warroom-ceo/core/design-system.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,363 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00042 $0.01363
Opus 5 $0.00021 $0.00681
Sonnet 5 $0.00008 $0.00273
Haiku 4.5 $0.00004 $0.00136

Measured 4d ago against content hash e8576bcaaf54, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

design-system-th scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/design/skills/design-system/SKILL.md · 193 lines

How it starts

The opening of the file, as written. The whole thing — 193 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Language: All user-facing output — responses, summaries, and any text the user will read — must be written in Thai (ภาษาไทย). Internal logic, file paths, code snippets, and technical values remain in English.

/design-system-th

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Manage your design system — audit for consistency, document components, or design new patterns.

Usage

/design-system audit                    # Full system audit
/design-system document [component]     # Document a component
/design-system extend [pattern]         # Design a new component or pattern

Components of a Design System

Design Tokens

Atomic values that define the visual language:

  • Colors (brand, semantic, neutral)
  • Typography (scale, weights, line heights)
  • Spacing (scale, component padding)
  • Borders (radius, width)
  • Shadows (elevation levels)
  • Motion (durations, easings)

Components

Reusable UI elements with defined:

  • Variants (primary, secondary, ghost)
  • States (default, hover, active, disabled, loading, error)
  • Sizes (sm, md, lg)
  • Behavior (interactions, animations)
  • Accessibility (ARIA, keyboard)

Patterns

Common UI solutions combining components:

  • Forms (input groups, validation, submission)
  • Navigation (sidebar, tabs, breadcrumbs)
  • Data display (tables, cards, lists)
  • Feedback (toasts, modals, inline messages)

Principles

  1. Consistency over creativity — The system exists so teams don't reinvent the wheel
  2. Flexibility within constraints — Components should be composable, not rigid
  3. Document everything — If it's not documented, it doesn't exist
  4. Version and migrate — Breaking changes need migration paths

Output — Audit

## Design System Audit

### Summary
**Components reviewed:** [X] | **Issues found:** [X] | **Score:** [X/100]

### Naming Consistency
| Issue | Components | Recommendation |
|-------|------------|----------------|
| [Inconsistent naming] | [List] | [Standard to adopt] |

### Token Coverage
| Category | Defined | Hardcoded Values Found |
|----------|---------|----------------------|
| Colors | [X] | [X] instances of hardcoded hex |
| Spacing | [X] | [X] instances of arbitrary values |
| Typography | [X] | [X] instances of custom fonts/sizes |

### Component Completeness
| Component | States | Variants | Docs | Score |
|-----------|--------|----------|------|-------|
| Button | ✅ | ✅ | ⚠️ | 8/10-th |
| Input | ✅ | ⚠️ | ❌ | 5/10-th |

### Priority Actions
1. [Most impactful improvement]
2. [Second priority]
3. [Third priority]

Read the full file on GitHub · 193 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 193 lines · 42 tokens per session scan A e8576bcaaf54

Subscribe to this mod's changes

design-system-th is a skill published in the GitHub repository WARROOM-CEO/CORE (30 stars, last pushed 5mo ago), licensed MIT. It adds 42 tokens to every session and 1,363 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.