memory-system

memory-system is a skill for Claude Code from wasintoh/toh-framework. It costs 114 tokens per session (2,033 once invoked), scanned A, original, MIT.

A project-memory system that stores important information in seven files arranged across three levels. It keeps active context and summaries readily available, while loading architecture, components, decisions, and logs only when needed.

In plain words
What is it for?
Use it to retain project context, support coding and debugging work, and automatically save useful information after tasks finish.
Why use it?
It helps an agent continue work across sessions without rereading every project file or losing important decisions.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to retain project context, support coding and debugging work, and automatically save useful information after tasks finish.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wasintoh/toh-framework/memory-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wasintoh/toh-framework --skill memory-system
Clone the repo
git clone --depth 1 https://github.com/wasintoh/toh-framework

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for memory-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/wasintoh/toh-framework/memory-system/github.svg)](https://agentmods.dev/skills/wasintoh/toh-framework/memory-system)
Your own site
<a href="https://agentmods.dev/skills/wasintoh/toh-framework/memory-system"><img src="https://agentmods.dev/badge/skills/wasintoh/toh-framework/memory-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for memory-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/wasintoh/toh-framework/memory-system"><img src="https://agentmods.dev/badge/skills/wasintoh/toh-framework/memory-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 114 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,033 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00114 $0.02033
Opus 5.5 $0.00046 $0.00813
Sonnet 5.5 $0.00023 $0.00407
Haiku 4.5 $0.00011 $0.00203

Measured 1mo ago against content hash a38a343b8518, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

memory-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills/memory-system/SKILL.md · 204 lines

How it starts

The opening of the file, as written. The whole thing — 204 lines — stays where its author put it; the contents beside it link to each section on GitHub.

🧠 Memory System Skill

Purpose: Tiered, low-token memory — load only what the task needs, save what matters Version: 2.0.0 For: Toh Framework v2.0.0+ Updated: 2026-07-14


Overview

Automatic memory that keeps AI in context across sessions with zero user effort. v2 replaces the old "read all files every time" mandate with tiered loading: Tier 1 is always read (~800 tokens), Tier 2 is read only for the relevant task type, Tier 3 only when explicitly referenced.

Key principles

  • ✅ Zero config — no setup required
  • ✅ Tiered — Tier 1 always; Tier 2/3 on demand (no more ~3,000 tokens every time)
  • ✅ Auto save — saves after task completion, never asks the user
  • ✅ Delegated agents don't re-read — they receive context from the orchestrator
  • ✅ IDE & model agnostic

📚 The Tiered Model (use this everywhere)

There are 7 memory files across 3 tiers. Read by tier, not all at once.

Tier Files When to read Budget
Tier 1 active.md + summary.md ALWAYS, at every session start ~800 tokens
Tier 2 architecture.md + components.md Build / code work (creating pages, components, logic) ~600 tokens
Tier 2 changelog.md Debug work (to see previous attempts) ~400 tokens
Tier 3 decisions.md + agents-log.md Only when explicitly referenced / asked about on demand

This replaces the old "read ALL files (MANDATORY)" rule. Never bulk-read all 7. Read Tier 1 always, add the Tier 2 files that match the task type, and touch Tier 3 only when needed.

Delegated agents: an agent invoked by the orchestrator receives context from the orchestrator and does NOT re-read memory itself. This avoids every agent re-reading the same files.


📁 Directory Structure

.toh/
├── config.json              # Toh configuration
└── memory/
    ├── active.md            # 🔥 Tier 1 — current task (~300 tokens)
    ├── summary.md           # 📋 Tier 1 — project shape (~500 tokens)
    ├── architecture.md      # 🏗️ Tier 2 — structure (build/code work)
    ├── components.md        # 📦 Tier 2 — component registry (build/code work)
    ├── changelog.md         # 📝 Tier 2 — change/attempt log (debug work)
    ├── decisions.md         # 🧠 Tier 3 — key decisions (when referenced)
    ├── agents-log.md        # 🤖 Tier 3 — agent activity (when referenced)
    └── archive/             # 📦 Historical — load only when asked

Read the full file on GitHub · 204 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 204 lines · 114 tokens per session scan A a38a343b8518

Subscribe to this mod's changes

memory-system is a skill published in the GitHub repository wasintoh/toh-framework (98 stars, last pushed 1mo ago), licensed MIT. It adds 114 tokens to every session and 2,033 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.