aweskill-creator

aweskill-creator is a skill for Codex from Webioinfo01/aweskill. It costs 106 tokens per session (813 once invoked), scanned A, original, MPL-2.0.

A guide for creating and improving reusable skills for a coding agent. It covers choosing when a skill should run, writing its instructions, scaffolding its files, and testing it with realistic requests.

In plain words
What is it for?
It helps authors create, customize, test, and revise skill files with the aweskill command-line tool. It can also turn a successful workflow from a conversation into a reusable skill.
Why use it?
Repeated agent workflows are easy to document inconsistently or duplicate. This provides an ordered process for checking existing skills, drafting new ones, and refining their trigger wording and output.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: $skill-name invocation.

Good fit It helps authors create, customize, test, and revise skill files with the aweskill command-line tool. It can also turn a successful workflow from a conversation into a reusable skill.

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Install with agentmods
npx agentmods add skills/webioinfo01/aweskill/aweskill-creator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Webioinfo01/aweskill --skill aweskill-creator
Clone the repo
git clone --depth 1 https://github.com/Webioinfo01/aweskill

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aweskill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/webioinfo01/aweskill/aweskill-creator/github.svg)](https://agentmods.dev/skills/webioinfo01/aweskill/aweskill-creator)
Your own site
<a href="https://agentmods.dev/skills/webioinfo01/aweskill/aweskill-creator"><img src="https://agentmods.dev/badge/skills/webioinfo01/aweskill/aweskill-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for aweskill-creator

Your own site · 80×15
<a href="https://agentmods.dev/skills/webioinfo01/aweskill/aweskill-creator"><img src="https://agentmods.dev/badge/skills/webioinfo01/aweskill/aweskill-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 106 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 813 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00106 $0.00813
Opus 5.5 $0.00042 $0.00325
Sonnet 5.5 $0.00021 $0.00163
Haiku 4.5 $0.00011 $0.00081

Measured 1mo ago against content hash 06005be86ad4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

aweskill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

resources/skills/aweskill-creator/SKILL.md · 41 lines

How it starts

The opening of the file, as written. The whole thing — 41 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Aweskill Creator

The creative loop is yours; the mechanics belong to the aweskill CLI. You interview, draft, test, and revise. The CLI guarantees valid scaffolding, frontmatter, and lifecycle. Read references/writing-guide.md before drafting skill prose.

The Loop

  1. Capture intent. If the current conversation already shows a workflow worth capturing, extract it from history first (tools used, step order, corrections, input/output formats). Confirm gaps with the user before drafting: what should the skill enable, when should it trigger, what output format, which examples pin the behavior down.
  2. Check for existing skills first. Run aweskill find <query> and aweskill store list --verbose. Reuse, fork, or improve an existing skill before writing a new one.
  3. Scaffold. Run aweskill store create <name> --description "<trigger description>". The command validates the name, checks for conflicts, and writes a valid SKILL.md skeleton with references/.
  4. Draft the body. Fill the skeleton following references/writing-guide.md. Keep the body under ~500 lines; move detail into references/ files and link them from the body.
  5. Project and test. Run aweskill agent add skill <name> --global --agent <agent-id>, then try 2–3 realistic test prompts in fresh turns. Projections are symlinks: edits to the central-store copy go live immediately, so you can iterate without re-projecting.
  6. Validate the mechanics. Run aweskill doctor fix-skills --skill <name> (dry-run). Fix anything actionable before finishing.
  7. Improve and repeat. Generalize feedback instead of layering rules, cut guidance that is not pulling its weight, rerun the test prompts. Stop when changes stop helping.
  8. Finish. Group it with aweskill bundle add <bundle> <name>, or publish it: copy the skill directory into its own git repo so others can aweskill install owner/repo.

Where the Skill Lives

Skill type Create with
Personal, used across agents aweskill store create <name> (central store)
Repo-specific, shared through git aweskill store create <name> --dir <repo>/.agents/skills

Read the full file on GitHub · 41 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 41 lines · 106 tokens per session scan A 06005be86ad4

Subscribe to this mod's changes

aweskill-creator is a skill published in the GitHub repository Webioinfo01/aweskill (35 stars, last pushed 1mo ago), licensed MPL-2.0. It adds 106 tokens to every session and 813 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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