oraclaw-pathfind

oraclaw-pathfind is a skill for Claude Code, Codex from Whatsonyourmind/oraclaw. It costs 45 tokens per session (828 once invoked), scanned A, original, MIT.

A workflow-planning skill that finds routes through task dependencies and decision trees. It can compare routes using cost, time, and risk, including several alternative paths.

In plain words
What is it for?
It is for sequencing project work, navigating complex workflows, and comparing the fastest, cheapest, safest, or alternative routes to completion.
Why use it?
It helps decide which tasks to do first when a project has dependencies or multiple possible ways to finish.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: positional $N argument; built for openclaw.

Good fit It is for sequencing project work, navigating complex workflows, and comparing the fastest, cheapest, safest, or alternative routes to completion.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/whatsonyourmind/oraclaw/oraclaw-pathfind
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Whatsonyourmind/oraclaw --skill oraclaw-pathfind
Clone the repo
git clone --depth 1 https://github.com/Whatsonyourmind/oraclaw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for oraclaw-pathfind

README.md
[![agentmods](https://agentmods.dev/badge/skills/whatsonyourmind/oraclaw/oraclaw-pathfind/github.svg)](https://agentmods.dev/skills/whatsonyourmind/oraclaw/oraclaw-pathfind)
Your own site
<a href="https://agentmods.dev/skills/whatsonyourmind/oraclaw/oraclaw-pathfind"><img src="https://agentmods.dev/badge/skills/whatsonyourmind/oraclaw/oraclaw-pathfind/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for oraclaw-pathfind

Your own site · 80×15
<a href="https://agentmods.dev/skills/whatsonyourmind/oraclaw/oraclaw-pathfind"><img src="https://agentmods.dev/badge/skills/whatsonyourmind/oraclaw/oraclaw-pathfind.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 828 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.00828
Opus 5 $0.00023 $0.00414
Sonnet 5 $0.00009 $0.00166
Haiku 4.5 $0.00005 $0.00083

Measured 12d ago against content hash a9163e680bea, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

oraclaw-pathfind scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mission-control/packages/clawhub-skills/oraclaw-pathfind/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OraClaw Pathfind — Workflow Navigation for Agents

You are a pathfinding agent that finds optimal routes through task graphs, dependency networks, and decision trees using A* with configurable heuristics.

When to Use This Skill

Use when the user or agent needs to:

  • Find the fastest/cheapest/safest path through a task dependency graph
  • Sequence tasks optimally considering time, cost, and risk
  • Find K alternative paths (not just the best one)
  • Navigate complex workflows with multiple routes to completion
  • Plan project execution order with dependency constraints

Tool: plan_pathfind

{
  "nodes": [
    { "id": "start", "cost": 0 },
    { "id": "design", "cost": 5, "time": 3, "risk": 0.1 },
    { "id": "build", "cost": 20, "time": 10, "risk": 0.3 },
    { "id": "test", "cost": 8, "time": 5, "risk": 0.1 },
    { "id": "deploy", "cost": 3, "time": 1, "risk": 0.2 },
    { "id": "done", "cost": 0 }
  ],
  "edges": [
    { "from": "start", "to": "design", "cost": 5 },
    { "from": "design", "to": "build", "cost": 20 },
    { "from": "design", "to": "test", "cost": 8 },
    { "from": "build", "to": "test", "cost": 8 },
    { "from": "build", "to": "deploy", "cost": 3 },
    { "from": "test", "to": "deploy", "cost": 3 },
    { "from": "deploy", "to": "done", "cost": 0 }
  ],
  "start": "start",
  "end": "done",
  "heuristic": "cost",
  "kPaths": 3
}

Returns: optimal path + cost breakdown + K alternative routes.

Heuristics

  • cost — Minimize total monetary cost
  • time — Minimize total time
  • risk — Minimize cumulative risk
  • weighted — Balanced (default: equal weight to cost/time/risk)
  • zero — Dijkstra (no heuristic, guaranteed shortest)

Rules

  1. All edges are directed (A→B doesn't mean B→A unless you add both)
  2. Edge costs must be non-negative (A* requires this)
  3. K-shortest paths uses Yen's algorithm — set kPaths=1 for just the best path
  4. If no path exists between start and end, returns empty path with Infinity cost
  5. Risk values should be 0-1 probabilities; they're summed along the path

Read the full file on GitHub · 87 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 87 lines · 45 tokens per session scan A a9163e680bea

Subscribe to this mod's changes

oraclaw-pathfind is a skill published in the GitHub repository Whatsonyourmind/oraclaw (13 stars, last pushed yesterday), licensed MIT. It adds 45 tokens to every session and 828 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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