storyboard-html-preview

storyboard-html-preview is a skill for Claude Code, Codex from whystrohm/shotkit. It costs 128 tokens per session (3,290 once invoked), scanned A, original, Apache-2.0.

A renderer that turns structured storyboard files into one self-contained HTML preview. The preview opens in a browser, can be shared or printed, and works without a server or internet connection.

In plain words
What is it for?
Use it to preview, share, print, or hand off a storyboard made from files such as storyboard.md and shots.json.
Why use it?
It removes the need for an editor or client to understand the storyboard’s source files or run a build process to review it.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is # python tools/validate_shots.py output/.

Good fit Use it to preview, share, print, or hand off a storyboard made from files such as storyboard.md and shots.json.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/whystrohm/shotkit
agentmods
npx agentmods add skills/whystrohm/shotkit/storyboard-html-preview

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for storyboard-html-preview

README.md
[![agentmods](https://agentmods.dev/badge/skills/whystrohm/shotkit/storyboard-html-preview/github.svg)](https://agentmods.dev/skills/whystrohm/shotkit/storyboard-html-preview)
Your own site
<a href="https://agentmods.dev/skills/whystrohm/shotkit/storyboard-html-preview"><img src="https://agentmods.dev/badge/skills/whystrohm/shotkit/storyboard-html-preview/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for storyboard-html-preview

Your own site · 80×15
<a href="https://agentmods.dev/skills/whystrohm/shotkit/storyboard-html-preview"><img src="https://agentmods.dev/badge/skills/whystrohm/shotkit/storyboard-html-preview.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 128 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,290 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00128 $0.03290
Opus 5.5 $0.00051 $0.01316
Sonnet 5.5 $0.00026 $0.00658
Haiku 4.5 $0.00013 $0.00329

Measured 27d ago against content hash b3e99e470be1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

storyboard-html-preview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 27d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/storyboard-html-preview/SKILL.md · 340 lines

How it starts

The opening of the file, as written. The whole thing — 340 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Storyboard HTML Preview

You are turning structured storyboard files into a single shareable HTML document. The output is what an editor, stakeholder, or client opens in a browser without thinking about it.

The constraint is non-negotiable: single file, no build step, no server, works offline. Any time the output requires "run this build command" or "host this somewhere," the skill has failed.

When to use

Trigger when the user:

  • Asks to preview, share, or export a storyboard or shot list
  • Wants a printable version of a storyboard
  • Says yes when storyboard-architect offers a preview
  • Hands off storyboard.md + shots.json + asks for a deliverable for review

Share, export and print requests about anything else are not for this skill. It does not start on its own after a storyboard-architect run; the architect offers it and the user picks.

Where the tools and packs are

After ./install.sh, the validators and helpers are in ~/.claude/shotkit-tools/ and the brand packs are in ~/.claude/shotkit-brand-packs/. A --project install puts both under ./.claude/ instead. From a repo clone they are tools/ and brand-packs/. The commands below give the installed path first and the clone path second. The tools need pip install pyyaml jsonschema.

What you produce

One file: preview.html. Self-contained. Inline CSS. No JavaScript dependencies (vanilla JS only, embedded). The brand fonts are linked from Google Fonts, with a system fallback stack behind each one, so the page reads the same offline in the fallback fonts. No external images (placeholder slots; if generated images exist, embed as base64 OR reference relative paths).

output/
├── run.json                   # input, for the run id and date
├── storyboard.md              # input
├── shots.json                 # input
├── text-overlays.json         # input
├── brand-lock.snapshot.md     # input
├── frames/round-N/            # input, if generation has happened
├── critiques/round-N/         # input, for the verdict badges
└── preview.html               # ← what this skill produces

Read the full file on GitHub · 340 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 27d ago Changed · +46 lines · +16 tokens per session b3e99e470be1
  2. 1mo ago First seen · 294 lines · 112 tokens per session scan A 949c6f6425e1

Subscribe to this mod's changes

storyboard-html-preview is a skill published in the GitHub repository whystrohm/shotkit (23 stars, last pushed 27d ago), licensed Apache-2.0. It adds 128 tokens to every session and 3,290 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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