design-method

design-method is a skill for Claude Code, Codex from widnyana/eyay-toolkits. It costs 74 tokens per session (2,462 once invoked), scanned A, original, MIT.

A language-independent design method for describing a problem as shapes, function calls, data flow, failure points, dependencies, boundaries, behavior, scope, and tests. It applies to systems written in code or represented in tools such as spreadsheets.

In plain words
What is it for?
Use it when planning, designing, or refactoring a feature or system, then produce a structured design and test verdict.
Why use it?
It gives developers a structured way to think through a feature or system before coding and to spot where the design may break.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it when planning, designing, or refactoring a feature or system, then produce a structured design and test verdict.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/widnyana/eyay-toolkits/design-method
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add widnyana/eyay-toolkits --skill design-method
Clone the repo
git clone --depth 1 https://github.com/widnyana/eyay-toolkits

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-method

README.md
[![agentmods](https://agentmods.dev/badge/skills/widnyana/eyay-toolkits/design-method.svg)](https://agentmods.dev/skills/widnyana/eyay-toolkits/design-method)
Your own site
<a href="https://agentmods.dev/skills/widnyana/eyay-toolkits/design-method"><img src="https://agentmods.dev/badge/skills/widnyana/eyay-toolkits/design-method.svg" alt="Measured on agentmods" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,462 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.02462
Opus 5 $0.00037 $0.01231
Sonnet 5 $0.00015 $0.00492
Haiku 4.5 $0.00007 $0.00246

Measured 2d ago against content hash ea20933ff6a3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

design-method scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

pi-packages/design-thinking/skills/design-method/SKILL.md · 247 lines

How it starts

The opening of the file, as written. The whole thing — 247 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Thinking — The Method

A stack-agnostic design methodology. Read the problem. Draw the data flow as a call graph (the Design Graph). Write code that IS the graph. If the code doesn't match the graph, something is wrong.

The method is language-neutral. Where it says "Effect", "gen", or "pipe" in the Effect-TS appendix (effect-ts.md), substitute your stack's equivalent: Result types, exceptions at layer joins, middleware, RAII, constructor injection — whatever your language provides. The discipline never changes, only the vocabulary. Hard gate — applies in every harness (pi, omp, Claude Code, any agent): When the user asks for a feature, change, fix, or refactor — or when any turn will end in proposed code or file edits — you MUST render the Design Graph (Graph Protocol) and any clarifying questions BEFORE touching any file, and implement only after the user approves the design. Reading and exploring code first is fine; the FIRST edit is not allowed before the graph. This rule is not optional and not stack-dependent.

Render every result in Graph Protocol format (see the graph-protocol skill).

X → DesignGraph<A, E, R>
│              │   │  │  │
│              │   │  │  └─ what each node needs     (§5)
│              │   │  └──── where the graph breaks   (§4)
│              │   └─────── what flows through nodes  (§2)
│              │
│              └─ nodes = functions, edges = data flow
│
└─ the problem: what you're trying to build

§1  Shapes       the nouns: records, IDs, variants, errors
§2  A            happy path as call graph
§3  Cardinality  one-shot (1), many (N), or time-bounded (T)
§4  E            break points: retry, escape, die
§5  R            dependencies: compile-time or wiring-time proof
§6  Boundary     parse: unknown → trusted at edges
§7  Behavior     orthogonal layers wrap without changing the graph
§8  Scope        acquire/release tied to lifecycle
§9  Test         swap R, same graph shape
§10 Structure    happy path = A, failure handling = E, never tangled

Read the full file on GitHub · 247 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +7 lines ea20933ff6a3
  2. 7d ago First seen · 240 lines · 74 tokens per session scan A 13a358b7bbe1

Subscribe to this mod's changes

design-method is a skill published in the GitHub repository widnyana/eyay-toolkits (7 stars, last pushed 5d ago), licensed MIT. It adds 74 tokens to every session and 2,462 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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