growth-traction-channels

growth-traction-channels is a skill for Claude Code from williancesar/saasoned. It costs 88 tokens per session (1,223 once invoked), scanned A, original, MIT.

A guide for choosing and testing how a product reaches users, based on a catalogue of 19 distribution channels. A distribution channel is a route such as partnerships, sales, advertising, or community outreach.

In plain words
What is it for?
It is for brainstorming possible channels, ranking and cheaply testing the best candidates, and focusing effort when one channel begins to produce traction.
Why use it?
It helps replace scattered marketing experiments with a focused process for finding the one channel that shows a useful response.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the saasoned plugin — 7 skills shipped together

Good fit It is for brainstorming possible channels, ranking and cheaply testing the best candidates, and focusing effort when one channel begins to produce traction.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/williancesar/saasoned/growth-traction-channels
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add williancesar/saasoned --skill growth-traction-channels
Clone the repo
git clone --depth 1 https://github.com/williancesar/saasoned

Made for: Claude Code.

Or install saasoned, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for growth-traction-channels

README.md
[![agentmods](https://agentmods.dev/badge/skills/williancesar/saasoned/growth-traction-channels/github.svg)](https://agentmods.dev/skills/williancesar/saasoned/growth-traction-channels)
Your own site
<a href="https://agentmods.dev/skills/williancesar/saasoned/growth-traction-channels"><img src="https://agentmods.dev/badge/skills/williancesar/saasoned/growth-traction-channels/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for growth-traction-channels

Your own site · 80×15
<a href="https://agentmods.dev/skills/williancesar/saasoned/growth-traction-channels"><img src="https://agentmods.dev/badge/skills/williancesar/saasoned/growth-traction-channels.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,223 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.01223
Opus 5 $0.00044 $0.00611
Sonnet 5 $0.00018 $0.00245
Haiku 4.5 $0.00009 $0.00122

Measured 9d ago against content hash b5a275425573, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

growth-traction-channels scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/saasoned/skills/growth-traction-channels/SKILL.md · 90 lines

How it starts

The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Growth: Traction Channels

Owns channel selection and operations. Hub: growth-foundations (worldview, shared vocabulary, router). This sibling does not redefine hub terms.

Stance. There are 19 channels; you brainstorm all, test the inner ring cheaply, and focus the ONE that shows a traction signal. Spreading effort across many channels is the default failure, not a hedge.

Frameworks index

Framework Source Depth
The 19 traction channels Weinberg & Mares, Traction references/nineteen-channels.md
Bullseye (brainstorm → rank → test → focus) Traction references/bullseye.md
Distribution power law + the dead zone + CAC Thiel & Masters, Zero to One references/distribution-power-law.md

Bullseye — the operating procedure (checklist)

  1. Brainstorm. One concrete idea for every one of the 19 channels — no skipping a channel because it "feels wrong." (See the catalog.)
  2. Rank into rings. Inner = 3 most promising, testable now. Middle = possible. Outer = long shots. Rank on plausible reach × cost × time-to-signal for this product's beachhead.
  3. Test the inner ring — cheaply, in parallel. Each test answers: roughly what does it cost to acquire a customer here, how many are reachable, are they the right ones? Cheap = days-to-2-weeks, small spend, a kill condition.
  4. Focus the ONE. If a channel shows a traction signal, drop the others and pour effort into it until it tops out (the distribution power law: one channel usually dominates).
  5. Re-run Bullseye only when the focused channel saturates or breaks — not before. (Signal threshold / kill condition: growth-experiments.)

The 50% rule and Critical Path are hub worldview — apply them, don't restate.

Decision cues

  • "Which channel?" with zero users → full Bullseye pass; do not pre-judge.
  • "Add another channel?" → only if the current one is saturated and shows a signal. Otherwise this is premature diversification — refuse and cite.
  • "Scale this channel" with no signal yetrefuse (hub Guardrail 1). Cite Bullseye/50% rule; design the cheap test instead.
  • CAC seems too high and unfixable → check the dead zone (Zero to One): order value too small for direct sales, too large for viral/ads. Fix is usually positioning/pricing (route to growth-positioning), not a new ad set.
  • "It works for me but doesn't pull new users" → likely a network product, not a channel problem → route to growth-network-effects.

Read the full file on GitHub · 90 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 90 lines · 88 tokens per session scan A b5a275425573

Subscribe to this mod's changes

growth-traction-channels is a skill published in the GitHub repository williancesar/saasoned (10 stars, last pushed 3mo ago), licensed MIT. It adds 88 tokens to every session and 1,223 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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