ontology-atlas: Skill for Claude Code

.agents/skills/design-directions/SKILL.md

design-directions is a skill for Claude Code, Codex from wlsdks/ontology-atlas. It costs 34 tokens per session (1,061 once invoked), scanned A, original, MIT.

A design-planning skill that sketches three or four structurally different interface options in text, including the current design, before implementation.

In plain words
What is it for?
Use it before coding a new screen or redesign to compare structure, choose a direction, and then pass the selected option to the design review process.
Why use it?
It gives the product owner real alternatives to choose from before detailed design review, reducing the chance that one builder's preferred layout becomes the only option.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is wlsdks/ontology-atlas's own configuration. It tells Claude Code and Codex how to work on ontology-atlas itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ontology-atlas configures →

Reuse

Borrowing it

Nothing to install: this file belongs to wlsdks/ontology-atlas. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/wlsdks/ontology-atlas/main/.agents/skills/design-directions/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/wlsdks/ontology-atlas

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-directions

README.md
[![agentmods](https://agentmods.dev/badge/skills/wlsdks/ontology-atlas/design-directions/github.svg)](https://agentmods.dev/skills/wlsdks/ontology-atlas/design-directions)
Your own site
<a href="https://agentmods.dev/skills/wlsdks/ontology-atlas/design-directions"><img src="https://agentmods.dev/badge/skills/wlsdks/ontology-atlas/design-directions/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-directions

Your own site · 80×15
<a href="https://agentmods.dev/skills/wlsdks/ontology-atlas/design-directions"><img src="https://agentmods.dev/badge/skills/wlsdks/ontology-atlas/design-directions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,061 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01061
Opus 5 $0.00017 $0.00531
Sonnet 5 $0.00007 $0.00212
Haiku 4.5 $0.00003 $0.00106

Measured 3d ago against content hash a797cba318be, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

design-directions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/design-directions/SKILL.md · 122 lines

How it starts

The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design directions before implementation

Two evidence lines support this step.

First, frontier models return to a persistent frontend default. Generic redirection such as “cleaner” or “not cream” replaces one default palette with another; only a concrete specification changes the structure. With sampling controls no longer exposed, generate several directions and let a person choose.

Second, Dow, Glassco, Kass, Schwarz, Schwartz, and Klemmer, “Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy” (ACM TOCHI 2010), found parallel alternatives superior to serial iteration on quality, divergence, and self-efficacy.

/design-council reviews one built direction. This skill cheaply creates the alternatives before that review when the route identifies a structural choice.

Ownership

The owner of divergence is chief, not the builder design-guardian. A builder who authors the options biases them toward the one they want to implement and turns the rest into straw men. chief sketches, the human owner chooses, and the builder implements.

A direction is structural, not a palette

Atlas already fixes dark-only and tokens-on-ramps; since 2026-09-08 gradients, glow, glass and further hues are open, so a direction may spend them, but a direction is still a structure, not a coat of effects. Do not copy example colours, fonts, or assets from reference documents.

Directions differ on at least one axis:

Axis Structural difference
Hierarchy what the eye reaches first
Layout and density grouping, rows, and spatial ownership
Interaction model modal, inline, popover, or in-place action
Motion information which state change moves and what that movement explains

Different values inside the same shape are adjustments, not directions.

When

Run only when pnpm design:route returns directions=yes: a new surface, information architecture, primary interaction model, or primary attention model. Do not invoke it for generic “non-trivial” work, token swaps, copy edits, spacing/layout fixes inside a selected shape, responsive repairs, or motion tuning.

Read the full file on GitHub · 122 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +1 lines a797cba318be
  2. 6d ago Changed · +13 lines 27eacea7b218
  3. 8d ago Changed · +1 lines · -2 tokens per session 64a39a768367
  4. 12d ago First seen · 107 lines · 36 tokens per session scan A 5c5f480d70b3

Subscribe to this mod's changes

design-directions is a skill published in the GitHub repository wlsdks/ontology-atlas (104 stars, last pushed today), licensed MIT. It adds 34 tokens to every session and 1,061 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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