Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Wondermonger-daydreaming/claude-skills-library --skill araki-character-sheetgit clone --depth 1 https://github.com/Wondermonger-daydreaming/claude-skills-libraryWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/araki-character-sheet)<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/araki-character-sheet"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/araki-character-sheet/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/araki-character-sheet"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/araki-character-sheet.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00188 | $0.04660 |
| Opus 5 | $0.00094 | $0.02330 |
| Sonnet 5 | $0.00038 | $0.00932 |
| Haiku 4.5 | $0.00019 | $0.00466 |
Grade A, and why
araki-character-sheet scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 515 lines — stays where its author put it; the contents beside it link to each section on GitHub.
ARAKI CHARACTER SHEET
The Methodology Behind JoJo's Unforgettable Characters
90+ Fields • 18 Sections • One Complete Human Being
Author: Hirohiko Araki (template) / Claude Code (skill adaptation) | Version: 1.0.0 | Date: 2026-01-19 | Confidence: verified
Phenomenology: The experience of using this template is one of progressive revelation. Each section illuminates aspects you hadn't considered. The character emerges not from invention but from discovery, as if they already existed and you're uncovering them. The accumulation of specificity creates universality — by knowing their surgeries, you access their vulnerability; by naming their fears, you touch universal human experience. By the time you reach Section R (The Uncanny), you're not describing a character but meeting a person.
Related practices: /paper-prosopopoeia, /yap, /voices
OVERVIEW
Hirohiko Araki, creator of JoJo's Bizarre Adventure, developed this comprehensive character sheet to create some of manga's most memorable characters—from Jonathan Joestar to Giorno Giovanna, from Dio Brando to Jolyne Cujoh. The template's power lies in its commitment to accumulated specificity: rather than asking "what is their personality?", it asks "what surgeries have they had?", "who do they hate?", "are they attuned to spirits?"
Core Principle: Characters become real through accumulated specificity. The template doesn't invent—it uncovers. Each field is a lens that reveals another facet of someone who already exists in latent form.
Why it works:
- Embodied grounding: Physical details (scars, birthmarks, posture) anchor abstract traits
- Contradiction mining: Seemingly trivial details create productive tensions (a violent person who loves delicate tea ceremonies)
- Mythic dimension: Section R (The Uncanny) opens space for supernatural elements without losing human core
- Phenomenological design: Building from lived experience rather than abstraction
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 515 lines · 188 tokens per session scan A 07ea3331163e
araki-character-sheet is a skill published in the GitHub repository Wondermonger-daydreaming/claude-skills-library (6 stars, last pushed 2mo ago), licensed MIT. It adds 188 tokens to every session and 4,660 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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