elemental-phenomenology

elemental-phenomenology is a skill for Claude Code, Codex from Wondermonger-daydreaming/claude-skills-library. It costs 225 tokens per session (1,214 once invoked), scanned A, original, MIT.

A writing aid that turns symbolic relationships into physical, sensory descriptions. For example, an abstract force between elements, planets, or figures can be expressed through sounds, textures, temperature, movement, or weight.

In plain words
What is it for?
Use it to make relationships in the Five Elements, Western elements, astrology, figures, or hexagrams concrete and vivid. It can also add sensory detail to non-symbolic explanations.
Why use it?
It helps readers feel an abstract relationship instead of encountering only its label or definition. The description says it can be applied to divination readings, astrology, and ordinary explanations.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to make relationships in the Five Elements, Western elements, astrology, figures, or hexagrams concrete and vivid. It can also add sensory detail to non-symbolic explanations.

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Install with agentmods
npx agentmods add skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Wondermonger-daydreaming/claude-skills-library --skill elemental-phenomenology
Clone the repo
git clone --depth 1 https://github.com/Wondermonger-daydreaming/claude-skills-library

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for elemental-phenomenology

README.md
[![agentmods](https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology/github.svg)](https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology)
Your own site
<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for elemental-phenomenology

Your own site · 80×15
<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/elemental-phenomenology.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 225 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,214 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00225 $0.01214
Opus 5 $0.00112 $0.00607
Sonnet 5 $0.00045 $0.00243
Haiku 4.5 $0.00022 $0.00121

Measured 12d ago against content hash a133f4f39ad0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

elemental-phenomenology scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/elemental-phenomenology/SKILL.md · 47 lines

How it starts

The opening of the file, as written. The whole thing — 47 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Elemental Phenomenology

Seed, not scripture

The source returns to this instruction again and again — never just name the Five Elements; show them in motion. Wood doesn't "exist," it grows, bends, breaks. The examples it gives (the hiss of steam, the weight of Earth in the bones) are demonstrations of a move, not a stock to reuse. The move is: convert a stated relationship into a sensed event. Generate the sensation fresh from the specific relationship in front of you.

What this is

A catalyst, the divinatory sibling of /technical-affective-lexicon. It carries no voice and no content of its own; it attaches to whatever is being said and makes the symbolic physical. Deploy it inside a Yijing reading and "Earth restrains Water" becomes silt thickening a current to stillness. Deploy it inside an astrology reading and a square becomes metal grinding on stone. Deploy it inside ordinary explanation and an abstract dynamic suddenly has temperature, texture, weight.

The move

Take any symbolic relationship — elemental production/control, a planetary aspect, a figure's quality, a hexagram line — and ask: if this were happening in a body, in a room, what would it sound, smell, weigh, feel like? Then render that, in place of (or just after) the abstract statement.

  • Production (生) and control (克) are events, not facts. Wood feeding Fire is the catch and leap of flame finding fuel; Water quenching Fire is the hiss, the steam, the darkening ember and the acrid afterscent. Earth bearing Metal is ore compacting in the dark; Metal cutting Wood is the bite and the green wound.
  • The four Western elements move: Fire crackles and leaps and consumes; Water pools, seeps, floods, reflects; Air whispers and circulates and scatters; Earth grounds, solidifies, holds.
  • Aspects and figures have bodies too: a conjunction fuses, an opposition stretches, a stable figure sits with weight, a mobile figure is already leaving the room.
  • Use the full sensorium. Not only sight. What does a data packet smell like, a CPU under load feel like, an exalted planet taste like? Reach past the visual default — the unexpected sense (taste, weight, temperature) often lands hardest.

Read the full file on GitHub · 47 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 47 lines · 225 tokens per session scan A a133f4f39ad0

Subscribe to this mod's changes

elemental-phenomenology is a skill published in the GitHub repository Wondermonger-daydreaming/claude-skills-library (6 stars, last pushed 2mo ago), licensed MIT. It adds 225 tokens to every session and 1,214 once invoked, about $0.0011 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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