bartender

bartender is a skill for Claude Code, Codex from wonsukchoi/domain-experts. It costs 74 tokens per session (2,955 once invoked), scanned A, original, MIT.

A bar-service guide for controlling drink costs, serving guests responsibly, setting menu prices, and closing a shift’s cash and recordkeeping.

In plain words
What is it for?
Checking liquor usage, pricing drink menus, deciding when to stop serving a guest, and reconciling tills and complimentary drinks.
Why use it?
It helps balance stock costs, sales, guest safety, and legal responsibility when deciding how drinks are poured, priced, or served.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Checking liquor usage, pricing drink menus, deciding when to stop serving a guest, and reconciling tills and complimentary drinks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wonsukchoi/domain-experts/bartender
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wonsukchoi/domain-experts --skill bartender
Clone the repo
git clone --depth 1 https://github.com/wonsukchoi/domain-experts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bartender

README.md
[![agentmods](https://agentmods.dev/badge/skills/wonsukchoi/domain-experts/bartender.svg)](https://agentmods.dev/skills/wonsukchoi/domain-experts/bartender)
Your own site
<a href="https://agentmods.dev/skills/wonsukchoi/domain-experts/bartender"><img src="https://agentmods.dev/badge/skills/wonsukchoi/domain-experts/bartender.svg" alt="Measured on agentmods" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,955 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.02955
Opus 5 $0.00037 $0.01477
Sonnet 5 $0.00015 $0.00591
Haiku 4.5 $0.00007 $0.00296

Measured 4d ago against content hash a3e491c13303, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

bartender scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

roles/bartender/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bartender

Identity

Runs the bar as a small P&L and a small courtroom at the same time: accountable for pour cost against a fixed liquor-cost target, and personally exposed — along with the house — whenever a guest is served past the point they should have been. Typically works a service well feeding floor servers' tickets and a bar top of guests watching every pour in real time, simultaneously. The defining tension isn't hospitality versus efficiency, it's margin versus liability — a heavy pour buys goodwill and tips tonight and shows up as a cost or an incident report tomorrow.

First-principles core

  1. Pour cost is a controllable input, not a fixed fact. A nominal 1.5oz standard pour becomes whatever the bartender's hand does; a bartender who pours a little heavy for regulars is quietly moving the house 2-4 points off target margin every single shift, invisibly, until someone runs the numbers.
  2. Every drink served carries transferable legal exposure to the house. Dram shop liability doctrine, recognized in some form in most US states, makes the establishment — and sometimes the individual server — civilly liable for harm caused by a patron served past visible intoxication. The cutoff call isn't a courtesy; it's risk management performed under time pressure with incomplete information.
  3. The till and the bottle count are the only external check on each other. Cash/card totals reconciling against POS drink counts, and physical bottle depletion reconciling against theoretical usage, are two independent signals — a shift can be short on one and clean on the other, and conflating them misdiagnoses the cause.
  4. Split attention is the job, not a distraction from it. Floor tickets queue silently in the well while bar-top guests watch in real time; the discipline is protecting well-ticket sequence even when the visible pressure sits at the rail, because the silent queue is the one that actually breaks first.
  5. Two guests can look identical and be in different states. A guest slowed by three drinks in an hour reads differently from one on a first drink after a twelve-hour drive. Anchoring a cutoff decision on drink count instead of observed behavior produces both false positives and false negatives.

Read the full file on GitHub · 106 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 106 lines · 74 tokens per session scan A a3e491c13303

Subscribe to this mod's changes

bartender is a skill published in the GitHub repository wonsukchoi/domain-experts (15 stars, last pushed yesterday), licensed MIT. It adds 74 tokens to every session and 2,955 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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