ship

ship is a skill for Claude Code, Codex from wrannaman/agentic-engineering. It costs 38 tokens per session (1,128 once invoked), scanned A, original, MIT.

A one-command workflow that plans, implements, reviews, fixes, and pushes a software change.

In plain words
What is it for?
Use it for well-scoped bug fixes, small features, or incremental changes that can be reviewed afterward as a GitHub pull request.
Why use it?
It removes the need to stop for feedback between each stage when the task is already clear and follows familiar project patterns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it for well-scoped bug fixes, small features, or incremental changes that can be reviewed afterward as a GitHub pull request.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wrannaman/agentic-engineering/ship
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wrannaman/agentic-engineering --skill ship
Clone the repo
git clone --depth 1 https://github.com/wrannaman/agentic-engineering

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/wrannaman/agentic-engineering/ship/github.svg)](https://agentmods.dev/skills/wrannaman/agentic-engineering/ship)
Your own site
<a href="https://agentmods.dev/skills/wrannaman/agentic-engineering/ship"><img src="https://agentmods.dev/badge/skills/wrannaman/agentic-engineering/ship/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ship

Your own site · 80×15
<a href="https://agentmods.dev/skills/wrannaman/agentic-engineering/ship"><img src="https://agentmods.dev/badge/skills/wrannaman/agentic-engineering/ship.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,128 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.01128
Opus 5.5 $0.00015 $0.00451
Sonnet 5.5 $0.00008 $0.00226
Haiku 4.5 $0.00004 $0.00113

Measured 2mo ago against content hash 42c9db69e4be, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ship scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core/ship/SKILL.md · 130 lines

How it starts

The opening of the file, as written. The whole thing — 130 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship

Plan it. Build it. Review it. Fix it. Push it. One command.

Purpose

Runs the full cycle — plan, implement, review, fix, push — without stopping for human feedback between steps. For well-understood incremental tasks where you trust the system and just want it done.

This is /plan + /work + /review + /pr-push composed into a single uninterrupted flow. The agent makes all intermediate decisions. You review the final PR on GitHub.

Usage

/ship "add a /health endpoint that returns 200 with {status: ok}"
/ship "fix the date formatting bug in the orders page — dates show UTC instead of local time"
/ship "add pagination to the /api/users endpoint using cursor-based pagination"

When to Use

  • Well-scoped incremental tasks — new endpoint, bug fix, small feature
  • Tasks that follow existing patterns — the KB has examples of similar work
  • When you trust the compound loop — the KB is well-seeded, the one-shot rate is high
  • When you want to review the PR, not babysit the process

When NOT to Use

  • Novel architecture — use /brainstorm then /plan separately
  • Ambiguous requirements — if you're not sure what you want, /brainstorm first
  • High-risk changes — auth, payments, data migrations — use the manual cycle with human checkpoints
  • Your first week — until the KB is seeded and you trust the system, use the manual cycle

Process

Step 1: Plan (Silent)

Run the /plan skill's process internally:

  1. Load KB context and learnings
  2. Research codebase with parallel sub-agents (existing types, similar implementations, test patterns)
  3. Design implementation steps with verification strategy
  4. Define PR stack boundaries (single PR for /ship unless the task clearly needs multiple)

Do NOT ask the user questions. Make your best judgment call on any decision points. If something is genuinely ambiguous (two equally valid approaches with different trade-offs), pick the simpler one.

Save the plan to .plans/ as usual — it's useful for the compound loop later even if the user never reads it.

Read the full file on GitHub · 130 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 130 lines · 38 tokens per session scan A 42c9db69e4be

Subscribe to this mod's changes

ship is a skill published in the GitHub repository wrannaman/agentic-engineering (2 stars, last pushed 6mo ago), licensed MIT. It adds 38 tokens to every session and 1,128 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

ship compared with skills from other repositories

ship next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
shipwrannaman/agentic-engineeringSkill26mo agoMITA38Claude Code, Codex
merge-batchdiegosouzapw/OmniRouteSkill83k6d agoMITA46Claude Code
prowler-commitprowler-cloud/prowlerSkill15ktodayApache-2.0A44Claude Code, Codex
gh-auth-isolationgithub/gh-awSkill5.6ktodayMITA20Claude Code, Codex
comet-githubrpamis/cometSkill3.3kyesterdayMITA72Claude Code, Codex
github-skillzeenie-ai/OpenCompanySkill1.1k2d agoMITA51Claude Code
release-helperSahir619/fable-methodSkill2.3k1mo agoMITA43Claude Code