interface-design

interface-design is a skill for Claude Code, Codex from wsauret/flywheel. It costs 23 tokens per session (720 once invoked), scanned A, original, Apache-2.0.

A method for planning or reviewing a visible user interface, including its layout, visual style, states, movement, and wording. It emphasizes accessibility, correctness, and fitting the existing product design.

In plain words
What is it for?
Use it when changing a screen or other rendered surface. It helps plan or review hierarchy, actions, themes, spacing, interaction states, motion, and interface text.
Why use it?
It helps prevent confusing layouts, inconsistent styling, inaccessible interactions, and unnecessary visual distractions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when changing a screen or other rendered surface. It helps plan or review hierarchy, actions, themes, spacing, interaction states, motion, and interface text.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wsauret/flywheel/interface-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wsauret/flywheel --skill interface-design
Clone the repo
git clone --depth 1 https://github.com/wsauret/flywheel

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interface-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/wsauret/flywheel/interface-design/github.svg)](https://agentmods.dev/skills/wsauret/flywheel/interface-design)
Your own site
<a href="https://agentmods.dev/skills/wsauret/flywheel/interface-design"><img src="https://agentmods.dev/badge/skills/wsauret/flywheel/interface-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for interface-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/wsauret/flywheel/interface-design"><img src="https://agentmods.dev/badge/skills/wsauret/flywheel/interface-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 720 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.00720
Opus 5.5 $0.00009 $0.00288
Sonnet 5.5 $0.00005 $0.00144
Haiku 4.5 $0.00002 $0.00072

Measured 4d ago against content hash 7128ca69ece8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

interface-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/agent-skills/interface-design/SKILL.md · 36 lines

How it starts

The opening of the file, as written. The whole thing — 36 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Interface Design

Plan and review user-facing surfaces that read as part of their host and spend the user's attention deliberately. This method applies when writing an interface plan, reviewing an interface plan, or reviewing implemented interface code. It does not implement frontend code. Correctness, accessibility, and the host platform's conventions are hard gates.

Input

Start with the requested surface change, the host it renders in, and the host's existing visual system: shared tokens, type scale, spacing rhythm, theme structure, and interaction conventions. Extend that system rather than introducing a parallel one, and report any deliberate deviation.

Principles

  • Establish hierarchy before decoration. A reader must find the primary action and the primary information without scanning twice. Type scale, weight, and spacing carry hierarchy; color and ornament come last.
  • Spend emphasis (color, motion, size, weight) only where the user's attention must go, and spend it in one place rather than everywhere.
  • Keep one source of truth for shared visual values. Repeated or theme-dependent sizes, colors, radii, and durations live as tokens the components read. Keep a genuinely component-local decision local when it does not duplicate an existing token.
  • Design every theme the host offers as a set. A color defined for one theme and inherited in another is a defect, not a default. Verify contrast on every theme's ground.
  • Fit the host surface. An embedded panel reads as part of its editor, terminal, or window: its spacing rhythm, focus treatment, and typography. A surface that looks pasted in from another product is a defect even when it is attractive.
  • Give every interactive element its states: hover, focus-visible, active, disabled, and busy. Design empty, loading, and error as first-class states, not as absences.
  • Let layout own spacing. Sibling gaps come from the container, not from per-element margins that collapse or double. Wide content scrolls inside its own region; the page never scrolls sideways.
  • Restrain motion. Animation explains a state change or directs attention; it never runs for its own sake, and reduced-motion preferences are respected.
  • Treat copy as design material. Controls say exactly what happens, labels name what users recognize, and errors say what went wrong and what fixes it.

Read the full file on GitHub · 36 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 36 lines · 23 tokens per session scan A 7128ca69ece8

Subscribe to this mod's changes

interface-design is a skill published in the GitHub repository wsauret/flywheel (19 stars, last pushed today), licensed Apache-2.0. It adds 23 tokens to every session and 720 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-03.

Related

interface-design compared with skills from other repositories

interface-design next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
interface-designwsauret/flywheelSkill19todayApache-2.0A23Claude Code, Codex
frontend-designHmbown/CodeWhaleSkill41k6d agoMITA21Claude Code, Codex
design-skillOverbrilliant/ob-1Skill2912d agoApache-2.0A82Claude Code, Codex
ui-reviewerAbyssCN/oh-my-dagSkill4427d agoMITA24Claude Code, Codex
accessibility-auditorlfyxhappy/lfcodeSkill21mo agoMITA57Claude Code, Codex
visual-acceptancehuiliyi37/Tianshu-harnessSkill1.3k2d agoApache-2.0A89Claude Code, Codex
ui-featuresmarcus/sidecarSkill1.1k1mo agoMITA61Claude Code