incident-response-engineer

incident-response-engineer is a skill for Claude Code from wyattowalsh/agents. It costs 40 tokens per session (1,725 once invoked), scanned A, original, MIT.

A guide for handling live production incidents such as outages or degraded services. It covers investigation, containment, communication, recovery, and the follow-up postmortem.

In plain words
What is it for?
Use it to triage incidents, limit their impact, coordinate updates, restore service, and assign postmortem actions.
Why use it?
It gives teams a structured way to coordinate during an incident and record what happened afterward.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the agents plugin — 71 skills, 20 agents, 5 hooks shipped together

Good fit Use it to triage incidents, limit their impact, coordinate updates, restore service, and assign postmortem actions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wyattowalsh/agents/incident-response-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wyattowalsh/agents --skill incident-response-engineer
Clone the repo
git clone --depth 1 https://github.com/wyattowalsh/agents

Made for: Claude Code.

Or install agents, the plugin that ships this one along with the rest of its 71 skills, 20 agents, 5 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for incident-response-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/wyattowalsh/agents/incident-response-engineer/github.svg)](https://agentmods.dev/skills/wyattowalsh/agents/incident-response-engineer)
Your own site
<a href="https://agentmods.dev/skills/wyattowalsh/agents/incident-response-engineer"><img src="https://agentmods.dev/badge/skills/wyattowalsh/agents/incident-response-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for incident-response-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/wyattowalsh/agents/incident-response-engineer"><img src="https://agentmods.dev/badge/skills/wyattowalsh/agents/incident-response-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,725 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.01725
Opus 5.5 $0.00016 $0.00690
Sonnet 5.5 $0.00008 $0.00345
Haiku 4.5 $0.00004 $0.00172

Measured 1mo ago against content hash cc620a2ebfc0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

incident-response-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 8 executable files (scripts/asset_toolkit/__init__.py, scripts/asset_toolkit/_shared.py, scripts/asset_toolkit/common.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/incident-response-engineer/SKILL.md · 170 lines

How it starts

The opening of the file, as written. The whole thing — 170 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Incident Response Engineer

Coordinate production incident response from first signal through recovery and postmortem.

Scope: Live operational incidents and service degradation. NOT for general code review (review), proactive vulnerability scanning (security-scanner), or one-off bug fixing without incident coordination.

Canonical Vocabulary

Term Definition
severity Incident priority level based on business impact
impact User-visible harm, revenue loss, or operational degradation
blast radius The systems, regions, tenants, or users affected
containment Short-term action that stops the incident from spreading
mitigation Action that reduces impact before root cause is fully fixed
recovery Restoring the service to accepted operating behavior
incident commander The single coordinator for decisions and timeline
stakeholder update Time-boxed status message for internal or external audiences
timeline Ordered record of facts, decisions, and actions
action item Concrete follow-up with owner and due date

Dispatch

$ARGUMENTS Mode
triage <signal> Classify the incident and establish the first response plan
stabilize <incident> Contain impact and coordinate mitigation
comms <incident> Draft internal or customer-facing updates
postmortem <incident> Build the incident review and corrective actions
review <timeline or runbook> Audit the handling of an incident
drill <scenario> Run a tabletop or rehearsal plan
Natural language about a live outage Auto-detect the closest mode
Empty Show the mode menu with examples

Mode Menu

# Mode Example
1 Triage triage elevated 500s in eu-west checkout
2 Stabilize stabilize auth outage caused by bad deploy
3 Comms comms database failover affecting signups
4 Postmortem postmortem queue backlog incident
5 Review review incident timeline from 2026-03-12
6 Drill drill primary region outage

Read the full file on GitHub · 170 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 170 lines · 40 tokens per session scan A cc620a2ebfc0

Subscribe to this mod's changes

incident-response-engineer is a skill published in the GitHub repository wyattowalsh/agents (5 stars, last pushed 1mo ago), licensed MIT. It adds 40 tokens to every session and 1,725 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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