storytelling

storytelling is a skill for Claude Code, Codex from WyvernCW/Monich. It costs 25 tokens per session (745 once invoked), scanned A, a copy of bold, MIT.

A design-system guide for using visuals, words, and interactions to lead users through a clear narrative and emotional journey.

In plain words
What is it for?
Use it to plan narrative-based websites and interfaces, including their visual direction, copy, interaction flow, and accessibility rules.
Why use it?
It helps turn disconnected screens into a coherent experience with a beginning, progression, and intended outcome.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan narrative-based websites and interfaces, including their visual direction, copy, interaction flow, and accessibility rules.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wyverncw/monich/storytelling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add WyvernCW/Monich --skill storytelling
Clone the repo
git clone --depth 1 https://github.com/WyvernCW/Monich

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for storytelling

README.md
[![agentmods](https://agentmods.dev/badge/skills/wyverncw/monich/storytelling/github.svg)](https://agentmods.dev/skills/wyverncw/monich/storytelling)
Your own site
<a href="https://agentmods.dev/skills/wyverncw/monich/storytelling"><img src="https://agentmods.dev/badge/skills/wyverncw/monich/storytelling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for storytelling

Your own site · 80×15
<a href="https://agentmods.dev/skills/wyverncw/monich/storytelling"><img src="https://agentmods.dev/badge/skills/wyverncw/monich/storytelling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 745 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 77% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.00745
Opus 5 $0.00013 $0.00373
Sonnet 5 $0.00005 $0.00149
Haiku 4.5 $0.00003 $0.00075

Measured 8d ago against content hash 9d0c58fb5769, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

storytelling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

77% identical to bold — 20 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

installable/monich/assets/templates/web-template/design-systems/style-skills/storytelling/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Storytelling Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Storytelling. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

a narrative techniques to create engaging, intuitive, and emotionally resonant digital experiences. It guides users through a cohesive journey using visuals, copy, and interaction, transforming functional interfaces into memorable experiences.

Style Foundations

  • Visual style: playful
  • Typography scale: desktop-first expressive scale | Fonts: primary=Inter, display=Abril Fatface, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Read the full file on GitHub · 84 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 84 lines · 25 tokens per session scan A 9d0c58fb5769

Subscribe to this mod's changes

storytelling is a skill published in the GitHub repository WyvernCW/Monich (3 stars, last pushed 2mo ago), licensed MIT. It adds 25 tokens to every session and 745 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 77% identical to bold, differing in 20 lines, and is treated as a copy.

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