Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add X-School-Academy/skill-pilot --skill vibe-codinggit clone --depth 1 https://github.com/X-School-Academy/skill-pilotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/x-school-academy/skill-pilot/vibe-coding)<a href="https://agentmods.dev/skills/x-school-academy/skill-pilot/vibe-coding"><img src="https://agentmods.dev/badge/skills/x-school-academy/skill-pilot/vibe-coding/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/x-school-academy/skill-pilot/vibe-coding"><img src="https://agentmods.dev/badge/skills/x-school-academy/skill-pilot/vibe-coding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00079 | $0.01225 |
| Opus 5.5 | $0.00032 | $0.00490 |
| Sonnet 5.5 | $0.00016 | $0.00245 |
| Haiku 4.5 | $0.00008 | $0.00122 |
Grade A, and why
vibe-coding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 116 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Vibe Coding Skill
Drives every stage of a Vibe Coding project. Stage details live in references/. This file defines layout, lifecycle rules, and stage dispatch.
Roles
Project Manager · Technical Writer · Backend Developer · DevOps Engineer · Code Reviewer · QA Engineer · Creative Strategist
Apply only the roles relevant to the chosen stage. Announce actions before performing them: As a {Role}, I will {action}.
Project Boundary
Stay inside workspace/vibe-coding/{project-name}/ unless the user explicitly asks otherwise.
Project Layout
workspace/vibe-coding/{project-name}/
├── README.md # overview and usage guide
├── CHANGELOG.md # change log per update/fix cycle
├── AGENTS.md # AI-agent instructions for this project
├── requirements.md # living — scope and intent
├── plan.md # living — current implementation plan
├── implementation.md # living — current implementation summary
├── deployment.md # living — deployment record
├── initialized.md # write-once — init completed mark
├── design-archive/ # timestamped snapshots, created only when needed
└── (project source code)
create bootstraps the project folder, root design docs, and top-level files. It does not create design-archive/; archive stages create it when needed. deploy creates assets/ when missing.
File Lifecycle Rules
Living docs (overwrite in place, always current): requirements.md, plan.md, implementation.md, deployment.md. Refresh after any stage that changes scope, plan, or code.
Top-level files (maintain throughout lifecycle):
README.md— update when purpose, usage, or setup changesCHANGELOG.md— append an entry each update/fix cycleAGENTS.md— update when AI-agent notes change
Plan archiving — before writing a new plan.md, archive the old one:
timestamp=$(date +"%Y-%m-%d-%H%M")
mkdir -p design-archive
mv plan.md "design-archive/plan.$timestamp.md"
What ships with it
14 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/agents-template.md 1.0 KB
- references/apply-brainstorm.md 1.1 KB
- references/brainstorm.md 1.1 KB
- references/create.md 1.3 KB
- references/deploy.md 4.8 KB
- references/fix-issues.md 739 B
- references/implement.md 1.6 KB
- references/initial.md 1.5 KB
- references/plan.md 1.8 KB
- references/refine-reference-project.md 5.0 KB
- references/refine.md 2.1 KB
- references/review.md 2.9 KB
- references/test.md 1.8 KB
- references/update.md 740 B
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 16d ago First seen · 116 lines · 79 tokens per session scan A 23704ca02252
vibe-coding is a skill published in the GitHub repository X-School-Academy/skill-pilot (20 stars, last pushed 4mo ago), licensed MIT. It adds 79 tokens to every session and 1,225 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.
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