cheat-score-blind

cheat-score-blind is a skill for Claude Code from XBuilderLAB/cheat-on-content. It costs 153 tokens per session (3,581 once invoked), scanned A, original, MIT.

An internal helper that scores a content script against a seven-dimension rubric without seeing the main conversation or past performance data. It is designed for use by other scoring skills, not as a direct user tool.

In plain words
What is it for?
Use it as an isolated scoring step when another skill evaluates, predicts, or recalibrates a script. It accepts only a script path and a rubric-notes path and returns structured JSON.
Why use it?
Separating the scoring context helps prevent known results, user expectations, or previous predictions from biasing the assessment.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents.

Good fit Use it as an isolated scoring step when another skill evaluates, predicts, or recalibrates a script. It accepts only a script path and a rubric-notes path and returns structured JSON.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xbuilderlab/cheat-on-content/cheat-score-blind
About the project

Cheat on Content is a workflow for content creators that records predictions and results for each post, reviews performance later, and updates the criteria used for future decisions. It is intended to make content planning and publishing an experiment that becomes more informed over time. The catalogue contains the skills that implement this workflow.

XBuilderLAB/cheat-on-content · 7,309 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add XBuilderLAB/cheat-on-content --skill cheat-score-blind
Clone the repo
git clone --depth 1 https://github.com/XBuilderLAB/cheat-on-content

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cheat-score-blind

README.md
[![agentmods](https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-score-blind/github.svg)](https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-score-blind)
Your own site
<a href="https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-score-blind"><img src="https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-score-blind/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cheat-score-blind

Your own site · 80×15
<a href="https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-score-blind"><img src="https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-score-blind.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,581 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00153 $0.03581
Opus 5.5 $0.00061 $0.01432
Sonnet 5.5 $0.00031 $0.00716
Haiku 4.5 $0.00015 $0.00358

Measured 1mo ago against content hash 0ec332b8b6e7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cheat-score-blind scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/cheat-score-blind/SKILL.md · 214 lines

How it starts

The opening of the file, as written. The whole thing — 214 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/cheat-score-blind — Channel B (blind scorer sub-agent)

⚠️ 这是子 agent,不是用户 skill。只能由 cheat-score / cheat-predict / cheat-bump 通过 Task tool spawn。用户直接 trigger 没有意义——主对话已经被污染,调用 blind sub-agent 在主 context 里跑不构成隔离。


Why this exists(绝不可省的背景)

cheat-on-content 的 7/9 维打分原本 inline 在主对话——但主 Claude 已经看过:

  • 用户对话历史(含偶然提到的播放数 / 评论 / 情绪)
  • 已发布作品的实绩数据
  • 历史 predictions/*.md 含复盘段(严重污染)
  • 用户的赞美 / 抱怨 / 期待

inline 打分 = 被污染的"盲"预测。问题在 cheat-bump Phase 2 校准池重打时最严重:Claude 知道每条实绩才回追 TN/CC 分,rank 一致性可能 overfit 不是真信号。

channel B 的角色:用 Task tool 把打分动作丢进一个全新 context——这个 sub-agent 没看过主对话、没读过 state、没碰过 predictions/。它只看 script 全文 + rubric_notes.md,按 rubric 打分。

输出回传主对话后,主 Claude 自己对比、做最终决策。隔离的是打分这个动作的输入,不是决策权。

三 channel 模型

Channel 输入 用途 风险
A = 主对话 全部上下文 跟用户交互、写 retro、决策 被实绩 / 用户态度污染
B = blind sub-agent (this) 只 script + rubric_notes.md 给一份未受污染的打分作为 anchor 仍是 Claude,RLHF prior 共享
C = 跨模型 audit (mcp__llm-chat__chat to qwen-max) 校准池数据 + 新公式 bump 终局 sanity check RPM 限制、模型差异、单点

A 决策时把 B 当对照看 disagreement,不当真理。C 只在 bump 终局调一次。


Inputs(唯一被允许的输入)

必填 来源 说明
<script-path> 主 Claude 通过 Task prompt 显式传入 scripts/<id>.md 全文
<rubric-notes-path> 同上 用户项目根 rubric_notes.md 当前 rubric 公式 + 维度定义

仅此两个文件可读。其他一切硬拒绝——见下方 "Hard refusals" 段。

禁止读取(hard list)

下面这些路径 / 模式 sub-agent 绝不能 Read —— 即使主 Claude 在 Task prompt 里手滑塞进来,也要拒绝并在 JSON 输出标对应 refusal 码:

路径模式 为什么禁 refusal_code
.cheat-state.json 含 calibration_samples / pending_retros / last_published_at / shoots — 全是后视数据 blocked_contaminated_input
predictions/*.md 含 ## 预测 段 + ## 复盘 段,复盘段就是实绩 blocked_contaminated_input
videos/*/report.md T+3d 抓回的真实数据 blocked_contaminated_input
videos/*/script.md 后改拍摄稿,复盘时被对照 blocked_contaminated_input
STATUS.md cheat-status 渲染的看板,含过去数据 blocked_contaminated_input
.cheat-cache/usage.jsonl 行为 log blocked_contaminated_input
rubric-memo.md cheat-bump 升级 Memo 累积档案——含真实视频名 + 实绩 + 派生证据。这是 channel B 的最大泄漏入口(PR #11 实测复现) blocked_rubric_memo
audience.md cheat-persona 从复盘评论派生的受众画像——含评论证据 / 实绩信号。属 channel A creative 资产,进 blind 打分 = 实绩泄漏 blocked_audience
任何含"播放 / 阅读 / 点赞 / 评论数 / 转发 / w / 万 / k / M"的文件 直接污染 blocked_contaminated_input

Read the full file on GitHub · 214 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 214 lines · 153 tokens per session scan A 0ec332b8b6e7

Subscribe to this mod's changes

cheat-score-blind is a skill published in the GitHub repository XBuilderLAB/cheat-on-content (7,309 stars, last pushed yesterday), licensed MIT. It adds 153 tokens to every session and 3,581 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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