cheat-seed

cheat-seed is a skill for Claude Code from XBuilderLAB/cheat-on-content. It costs 134 tokens per session (7,528 once invoked), scanned A, original, MIT.

A topic-development conversation that starts from the user's own idea or experience, then narrows it to one angle and writes a draft. It can also run an optional batch mode for several topics.

In plain words
What is it for?
Use it to develop content topics, ask focused follow-up questions, choose an angle, and produce a draft. Batch mode is for planning several pieces at once.
Why use it?
It helps turn a vague thought or real-life observation into a specific piece of content without overwhelming the user with many unrelated suggestions.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths.

Good fit Use it to develop content topics, ask focused follow-up questions, choose an angle, and produce a draft. Batch mode is for planning several pieces at once.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xbuilderlab/cheat-on-content/cheat-seed
About the project

Cheat on Content is a workflow for content creators that records predictions and results for each post, reviews performance later, and updates the criteria used for future decisions. It is intended to make content planning and publishing an experiment that becomes more informed over time. The catalogue contains the skills that implement this workflow.

XBuilderLAB/cheat-on-content · 7,309 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add XBuilderLAB/cheat-on-content --skill cheat-seed
Clone the repo
git clone --depth 1 https://github.com/XBuilderLAB/cheat-on-content

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cheat-seed

README.md
[![agentmods](https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-seed/github.svg)](https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-seed)
Your own site
<a href="https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-seed"><img src="https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-seed/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cheat-seed

Your own site · 80×15
<a href="https://agentmods.dev/skills/xbuilderlab/cheat-on-content/cheat-seed"><img src="https://agentmods.dev/badge/skills/xbuilderlab/cheat-on-content/cheat-seed.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 134 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,528 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00134 $0.07528
Opus 5.5 $0.00054 $0.03011
Sonnet 5.5 $0.00027 $0.01506
Haiku 4.5 $0.00013 $0.00753

Measured 1mo ago against content hash afd7eeac337a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cheat-seed scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/cheat-seed/SKILL.md · 433 lines

How it starts

The opening of the file, as written. The whole thing — 433 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/cheat-seed — 选题对话(默认)/ 批量 brainstorm(可选)

cheat-seed 的核心是跟用户讨论选题,不是机械地 brainstorm。好内容来自用户的真实经历 + 观察 + 情绪——这些是 AI 不可能凭空 brainstorm 出来的。AI 的角色是听用户讲 → 帮提炼角度 → 写一份 draft,不是 dump 15 候选让用户挑。

默认模式:对话式一次一个。 Batch 模式(--batch N):保留旧的 brainstorm N 候选 + 写 N 份 draft 流程,给"完全没想法 + 想批量初始化"的用户。

三种 Mode(自动识别)

Mode A — 用户主动给主题(**最常见**):
  用户:"/cheat-seed" + 直接说"我想做一条关于 X 的"
       或:"/cheat-seed 我最近开会被领导..."
  ↓
  AI 围绕 X / 这件事**深挖**——什么瞬间触发?最让你 [情绪 / 不爽 / 觉得有意思] 的是哪点?
  ↓
  收敛到一个具体角度 → 提议 → 用户认可 → 写 1 份 draft → 完成
  ↓
  问"下一篇?" 或用户说"今天就这样"

Mode B — 用户给方向但不具体:
  用户:"最近想做点关于 [职场 / 婚恋 / AI / ...] 的"
  ↓
  AI:"[范围] 太广。最近你接触到的具体哪件事让你想做这个方向?"
  ↓
  收敛到 Mode A 的具体经历

Mode C — 用户完全没想法(少见):
  用户:"我不知道做什么" / "帮我想个题"
  ↓
  AI:"好,进 brainstorm 模式——先抓热点 + 你之前的兴趣方向,给你 1 个建议"
  ↓
  跑 trend-sources 抓热点 + 读 candidates.md / predictions/ 看用户历史
  ↓
  提议 1 个角度(不是 5 个) → 用户认可 → 写 draft

Batch Mode — 用户显式要批量(`/cheat-seed --batch 5`):
  按旧版 brainstorm 流程:3 问题 → 15 候选 → 用户挑 → 写 5 draft。
  给"今天想一次性把未来 2 周的选题搞定"的用户。

关键纠正(与旧版的区别):

  • AI 不主动开放问——等用户给输入再深挖
  • 一次一个选题,不是 5 个
  • 默认对话式 + 一次一个,batch 是 escape hatch

Constants

  • DEFAULT_TREND_SOURCES = ["manual-paste"] — 仅 Mode C / Mode A 灰色场景 / Batch 用到。用户可在 state 里加 aihot / trendradar-mcp
  • TREND_TOOL_ROUTING — 按 content_form 路由数据源,详见 shared-references/data-source-routing.md
  • MODE_B_MAX_REPROBE_TURNS = 2 — Mode B "为什么" 反问最多 2 轮;超过则转 Mode C
  • MAX_DEEP_DIVE_TURNS = 4 — Mode A 收敛阶段最多 4 轮反问,避免 AI 过度盘问
  • WITH_DRAFT = yes — 默认确认角度后立刻写 draft;用户可说 "等下,我自己写" 跳过
  • DRAFT_LENGTH — 派生自 state.typical_duration_seconds:30s→100-200字 / 90s→250-500字 / 240s→600-1000字 / 450s→1100-2000字 / 900s→2200+字
  • HUMANIZE_DRAFT = on(默认)/ off —— 写完 draft 后用 humanizer skill 过一遍,去掉 AI 写作 tells(em-dash 滥用 / rule of three / inflated 词汇 / 空泛归因等)。off 时直接出原始 AI draft。只 humanize 正文,不动 header 的"必须改写"警告

Inputs

必填 来源
.cheat-state.json 读 calibration_samples / typical_duration / cadence
rubric_notes.md 读当前 rubric(粗打分用)
script_patterns.md 读已有 pattern(写 draft 时按 cheat sheet 选结构)
predictions/*.md(如有) 已发历史,brainstorm 时作为 context
audience.md(如有) 受众画像——选题 / 写稿时的"谁在看"镜子(由 /cheat-persona 派生)

Read the full file on GitHub · 433 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 433 lines · 134 tokens per session scan A afd7eeac337a

Subscribe to this mod's changes

cheat-seed is a skill published in the GitHub repository XBuilderLAB/cheat-on-content (7,309 stars, last pushed yesterday), licensed MIT. It adds 134 tokens to every session and 7,528 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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