go-table-driven-tests

Guidance for writing table-driven tests in Go. This testing style puts many named input and expected-result cases into one test function and runs them as separate subtests.

In plain words
What is it for?
Use it when adding or changing Go tests, especially tests with many similar inputs, expected errors, helper functions, or environment-dependent integration cases.
Why use it?
It helps keep Go tests consistent and makes it easier to add cases, identify which case failed, and handle optional setup or missing credentials.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/xe/agent-plugins/go-table-driven-tests
Any agent
npx skills add Xe/agent-plugins --skill go-table-driven-tests
Clone the repo
git clone --depth 1 https://github.com/Xe/agent-plugins

Made for: Claude Code, Codex.

Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,404 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.02404
Opus 5 $0.00025 $0.01202
Sonnet 5 $0.00010 $0.00481
Haiku 4.5 $0.00005 $0.00240

Measured 2d ago against content hash 491f0e5ff86f, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

go-table-driven-tests scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to go-table-driven-tests — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/xe-go/skills/go-table-driven-tests/SKILL.md · 343 lines

How it starts

The opening of the file, as written. The whole thing — 343 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Go Table-Driven Tests

Use this skill when writing or modifying Go table-driven tests. It ensures tests follow established patterns.

Core Principles

  • One test function, many cases - Define test cases in a slice and iterate with t.Run()
  • Explicit naming - Each case has a name field that becomes the subtest name
  • Structured inputs - Use struct fields for inputs, expected outputs, and configuration
  • Helper functions - Use t.Helper() in test helpers for proper line reporting
  • Environment guards - Skip integration tests when credentials are unavailable

Table Structure Pattern

func TestFunctionName(t *testing.T) {
    tests := []struct {
        name        string              // required: subtest name
        input       Type                // function input
        want        Type                // expected output
        wantErr     error               // expected error (nil for success)
        errCheck    func(error) bool    // optional: custom error validation
        setupEnv    func() func()       // optional: env setup, returns cleanup
    }{
        {
            name: "descriptive case name",
            input: "test input",
            want: "expected output",
        },
        // ... more cases
    }

    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            // test implementation using tt fields
        })
    }
}

Field Guidelines

Field Required Purpose
name Yes Subtest name - be descriptive and specific
input/args Varies Input values for the function under test
want/want* Varies Expected output values (e.g., wantErr, wantResult)
errCheck No Custom error validation function
setupEnv No Environment setup function returning cleanup

Read the full file on GitHub · 343 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 343 lines · 50 tokens per session scan A 491f0e5ff86f

Subscribe to this mod's changes

go-table-driven-tests is a skill published in the GitHub repository Xe/agent-plugins (2 stars, last pushed 1mo ago), licensed MIT. It adds 50 tokens to every session and 2,404 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to go-table-driven-tests, differing in 0 lines, and is treated as a copy.

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