GOD is a control room for observing and directing societies of language-model agents running in simulated worlds. It lets researchers inspect replays, question individual agents, alter future events, reset simulations, and export experiments for reuse. The catalogue entries are skills and agents for operating and investigating these simulations.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add XiaoLuoLYG/GOD --skill map.navigategit clone --depth 1 https://github.com/XiaoLuoLYG/GODWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/xiaoluolyg/god/map.navigate)<a href="https://agentmods.dev/skills/xiaoluolyg/god/map.navigate"><img src="https://agentmods.dev/badge/skills/xiaoluolyg/god/map.navigate/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/xiaoluolyg/god/map.navigate"><img src="https://agentmods.dev/badge/skills/xiaoluolyg/god/map.navigate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00018 | $0.00176 |
| Opus 5.5 | $0.00007 | $0.00070 |
| Sonnet 5.5 | $0.00004 | $0.00035 |
| Haiku 4.5 | $0.00002 | $0.00018 |
Grade A, and why
map.navigate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Map Navigate
This is a real executable GOD agent skill. Its local skill.json describes
its own targets, interaction preferences, status changes, speech template,
memory template, and fallback strategy. scripts/run_skill.py returns a
standard SkillResult; the JiuwenClawAgent runtime validates and applies the
result to movement, interaction, speech, state, and memory.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 25 lines · 18 tokens per session scan A 9a6ee6ef57aa
map.navigate is a skill published in the GitHub repository XiaoLuoLYG/GOD (1,225 stars, last pushed 15d ago), licensed Apache-2.0. It adds 18 tokens to every session and 176 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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