xmake-env-vars

xmake-env-vars is a skill for Claude Code from xmake-io/xmake-skills. It costs 94 tokens per session (1,501 once invoked), scanned A, original, Apache-2.0.

Reference instructions for Xmake's environment variables, which control where Xmake stores configuration, caches, temporary files, logs, and other settings.

In plain words
What is it for?
Use it to relocate Xmake files or caches, select a local Xmake installation, enable profiling or logging, set global defaults, or inspect the active environment.
Why use it?
It helps explain which environment variable affects a given Xmake behavior and how those variables interact with global settings. It also provides a command for inspecting their current values.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the xmake-skills plugin — 58 skills shipped together

Good fit Use it to relocate Xmake files or caches, select a local Xmake installation, enable profiling or logging, set global defaults, or inspect the active environment.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xmake-io/xmake-skills/xmake-env-vars
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add xmake-io/xmake-skills --skill xmake-env-vars
Clone the repo
git clone --depth 1 https://github.com/xmake-io/xmake-skills

Made for: Claude Code.

Or install xmake-skills, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xmake-env-vars

README.md
[![agentmods](https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-env-vars/github.svg)](https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-env-vars)
Your own site
<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-env-vars"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-env-vars/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for xmake-env-vars

Your own site · 80×15
<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-env-vars"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-env-vars.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,501 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.01501
Opus 5 $0.00047 $0.00750
Sonnet 5 $0.00019 $0.00300
Haiku 4.5 $0.00009 $0.00150

Measured 11d ago against content hash f899ea940814, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

xmake-env-vars scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ops/xmake-env-vars/SKILL.md · 151 lines

How it starts

The opening of the file, as written. The whole thing — 151 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Xmake Environment Variables

Xmake reads a handful of XMAKE_* environment variables to relocate config, enable profiling, load user-wide defaults, and more. They take precedence over the matching xmake g global setting when both are present.

List them all

xmake show -l envs

Shows every recognized variable, its description, and the currently resolved value on your system.

Reference

Paths

Variable Purpose Default
XMAKE_PROGRAM_DIR Where xmake's Lua scripts live xmake install dir
XMAKE_PROGRAM_FILE Which xmake binary to use resolved from PATH
XMAKE_GLOBALDIR Root for xmake g global config (creates .xmake/ inside) ~
XMAKE_CONFIGDIR Where per-project .xmake/ cache goes project dir
XMAKE_TMPDIR Temp scratch /tmp/.xmake / %TEMP%\.xmake
XMAKE_RAMDIR Optional ramdisk for temp files — fastest unset
XMAKE_PKG_INSTALLDIR Package install root $XMAKE_GLOBALDIR/.xmake/packages
XMAKE_PKG_CACHEDIR Package cache dir $XMAKE_GLOBALDIR/.xmake/cache
XMAKE_LOGFILE Log everything xmake does to this file unset

Typical uses:

# Use a local source checkout of xmake (developing xmake itself — see xmake-dev skill)
export XMAKE_PROGRAM_DIR=/path/to/xmake/xmake
export XMAKE_PROGRAM_FILE=/path/to/xmake/core/build/xmake

# Keep project .xmake out of the repo root
export XMAKE_CONFIGDIR=/tmp/myproject-xmake

# Put packages on a fast disk
export XMAKE_PKG_INSTALLDIR=/mnt/fast/xmake-packages
export XMAKE_PKG_CACHEDIR=/mnt/fast/xmake-cache

# Ram-disk temp for crazy-fast configures
export XMAKE_RAMDIR=/dev/shm/xmake

Output / behavior

Variable Values Purpose
XMAKE_COLORTERM nocolor / color8 / color256 / truecolor Force color mode
XMAKE_PROFILE stuck / trace / perf:call / perf:tag / perf:process Profiling / stuck debug — see xmake-troubleshooting
XMAKE_ROOT y Allow running as root (off by default — unsafe)
XMAKE_LOGFILE path Mirror xmake output to a log file
XMAKE_THEME theme name Equivalent to xmake g --theme=...

Read the full file on GitHub · 151 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 151 lines · 94 tokens per session scan A f899ea940814

Subscribe to this mod's changes

xmake-env-vars is a skill published in the GitHub repository xmake-io/xmake-skills (24 stars, last pushed 19d ago), licensed Apache-2.0. It adds 94 tokens to every session and 1,501 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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