Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add xmake-io/xmake-skills --skill xmake-ziggit clone --depth 1 https://github.com/xmake-io/xmake-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-zig)<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-zig"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-zig/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-zig"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-zig.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.00730 |
| Opus 5 | $0.00019 | $0.00365 |
| Sonnet 5 | $0.00008 | $0.00146 |
| Haiku 4.5 | $0.00004 | $0.00073 |
Grade A, and why
xmake-zig scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Building Zig with Xmake
Xmake drives zig build-exe / zig build-lib under the hood. Zig is particularly nice because its native cross-compile story plays well with xmake's toolchain selection.
1. Minimal project
xmake create -l zig -t console hello
cd hello
xmake run
add_rules("mode.debug", "mode.release")
target("hello")
set_kind("binary")
add_files("src/*.zig")
2. Target kinds
target("app") set_kind("binary")
target("mylib") set_kind("static")
target("mydyn") set_kind("shared")
3. Toolchain
xmake f --toolchain=zig
xmake f --toolchain=zig --sdk=/opt/zig-0.12
Zig is auto-detected when zig is on PATH. Pin with --sdk for a specific install.
4. Cross-compile
Zig has built-in cross-compile for every target it supports — no extra SDK needed:
xmake f -p windows -a x86_64 --toolchain=zig
xmake f -p linux -a arm64 --toolchain=zig
xmake f -p macosx -a arm64 --toolchain=zig
xmake
Xmake passes -target <triple> to zig build-exe. Far easier than GCC/Clang cross-SDKs.
5. Mixing Zig with C
Zig ships its own C compiler (zig cc) that can build C files. You can mix them in one target:
target("app")
set_kind("binary")
add_files("src/main.zig", "src/helper.c")
add_includedirs("include")
Zig imports C via @cImport. No bridging needed.
6. Using Zig as your C compiler
Bonus trick: point xmake's C toolchain at zig cc for free cross-compile of C projects:
xmake f --toolchain=zig
xmake f --cc="zig cc" --cxx="zig c++"
This is especially useful for MinGW-free Windows builds from Linux.
Pitfalls
- Zig API churn. Zig is pre-1.0;
build-exe/build-libflags change between versions. Pin--sdkto a known version in CI. - Mixing
.zigand.cppin one target..zig+.cis fine; C++ is more brittle — use a separate target withadd_deps. - Runtime dependencies.
-target <triple>gives you a cross-compile, but you still need the right dynamic linker at runtime on the target — Zig can produce static binaries if you prefer (-fno-pieetc.).
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 90 lines · 39 tokens per session scan A fd9c3838b1b9
xmake-zig is a skill published in the GitHub repository xmake-io/xmake-skills (23 stars, last pushed 16d ago), licensed Apache-2.0. It adds 39 tokens to every session and 730 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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