FFmpeg Audio Processing

FFmpeg Audio Processing is a skill for Claude Code, Codex from xuansenpa1/skillrevise. It costs 20 tokens per session (1,266 once invoked), scanned A, a copy of ffmpeg-audio-processing, MIT.

A set of FFmpeg commands for working with audio tracks in video files. FFmpeg is a command-line tool for converting and editing media.

In plain words
What is it for?
It is for extracting audio, changing volume, mixing tracks, selecting channels, and converting audio formats.
Why use it?
It removes the need for separate tools when you need to extract, normalize, mix, convert, or adjust audio.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for extracting audio, changing volume, mixing tracks, selecting channels, and converting audio formats.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xuansenpa1/skillrevise/ffmpeg-audio-processing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add xuansenpa1/skillrevise --skill ffmpeg-audio-processing
Clone the repo
git clone --depth 1 https://github.com/xuansenpa1/skillrevise

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for FFmpeg Audio Processing

README.md
[![agentmods](https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing/github.svg)](https://agentmods.dev/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing)
Your own site
<a href="https://agentmods.dev/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing"><img src="https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for FFmpeg Audio Processing

Your own site · 80×15
<a href="https://agentmods.dev/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing"><img src="https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/ffmpeg-audio-processing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,266 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.01266
Opus 5 $0.00010 $0.00633
Sonnet 5 $0.00004 $0.00253
Haiku 4.5 $0.00002 $0.00127

Measured 8d ago against content hash 1bd65ef43995, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

FFmpeg Audio Processing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to ffmpeg-audio-processing — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

data/skillsbench/tasks/multilingual-video-dubbing/environment/skills/ffmpeg-audio-processing/SKILL.md · 168 lines

How it starts

The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.

FFmpeg Audio Processing Skill

Extract, normalize, mix, and process audio tracks from video files.

When to Use

  • Extract audio from video
  • Normalize audio levels
  • Mix multiple audio tracks
  • Convert audio formats
  • Extract specific channels
  • Adjust audio volume

Extract Audio

# Extract as MP3
ffmpeg -i video.mp4 -vn -acodec libmp3lame -q:a 2 audio.mp3

# Extract as AAC (copy, no re-encode)
ffmpeg -i video.mp4 -vn -c:a copy audio.aac

# Extract as WAV (uncompressed)
ffmpeg -i video.mp4 -vn -acodec pcm_s16le audio.wav

# Extract specific audio stream
ffmpeg -i video.mp4 -map 0:a:1 -c:a copy audio2.aac

Normalize Audio

# Normalize loudness (ITU-R BS.1770-4)
ffmpeg -i input.mp4 -af "loudnorm=I=-23:TP=-1.5:LRA=11" output.mp4

# Simple normalization
ffmpeg -i input.mp4 -af "volume=2.0" output.mp4

# Peak normalization
ffmpeg -i input.mp4 -af "volumedetect" -f null -
# Then use the detected peak to normalize
ffmpeg -i input.mp4 -af "volume=0.5" output.mp4

Volume Adjustment

# Increase volume by 6dB
ffmpeg -i input.mp4 -af "volume=6dB" output.mp4

# Decrease volume by 3dB
ffmpeg -i input.mp4 -af "volume=-3dB" output.mp4

# Set absolute volume
ffmpeg -i input.mp4 -af "volume=0.5" output.mp4

Channel Operations

# Extract left channel
ffmpeg -i stereo.mp3 -map_channel 0.0.0 left.mp3

# Extract right channel
ffmpeg -i stereo.mp3 -map_channel 0.0.1 right.mp3

# Convert stereo to mono
ffmpeg -i stereo.mp3 -ac 1 mono.mp3

# Convert mono to stereo
ffmpeg -i mono.mp3 -ac 2 stereo.mp3

Mix Audio Tracks

# Replace audio track
ffmpeg -i video.mp4 -i audio.mp3 -c:v copy -map 0:v:0 -map 1:a:0 output.mp4

# Mix two audio tracks
ffmpeg -i video.mp4 -i audio2.mp3 \
  -filter_complex "[0:a][1:a]amix=inputs=2:duration=first" \
  -c:v copy output.mp4

# Mix with volume control
ffmpeg -i video.mp4 -i bgm.mp3 \
  -filter_complex "[0:a]volume=1.0[voice];[1:a]volume=0.3[music];[voice][music]amix=inputs=2:duration=first" \
  -c:v copy output.mp4

Read the full file on GitHub · 168 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 168 lines · 20 tokens per session scan A 1bd65ef43995

Subscribe to this mod's changes

FFmpeg Audio Processing is a skill published in the GitHub repository xuansenpa1/skillrevise (56 stars, last pushed 6d ago), licensed MIT. It adds 20 tokens to every session and 1,266 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to ffmpeg-audio-processing, differing in 2 lines, and is treated as a copy.

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