yao-gametheory-skill

yao-gametheory-skill is a skill for Claude Code, Codex from yaojingang/yao-open-skills. It costs 101 tokens per session (820 once invoked), scanned A, original, MIT.

A strategy framework for decisions where competitors, partners, platforms, regulators, or other parties may react to your move. Game theory is the study of choices in situations where each side’s outcome depends on the others.

In plain words
What is it for?
It helps produce reports about competition, negotiation, pricing, market channels, platforms, mergers, financing, alliances, and regulatory interactions.
Why use it?
It helps examine whether a threat, promise, alliance, price change, or other commitment is believable and how other players might respond.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps produce reports about competition, negotiation, pricing, market channels, platforms, mergers, financing, alliances, and regulatory interactions.

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Install with agentmods
npx agentmods add skills/yaojingang/yao-open-skills/yao-gametheory-skill
About the project

yaojingang/yao-open-skills is a public collection of reusable AI skills for research, decision-making, business analysis, learning, and document creation. It serves people who want repeatable, maintainable AI workflows instead of isolated prompts, and catalogued add-ons are published skills from this collection.

yaojingang/yao-open-skills · 1,314 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yaojingang/yao-open-skills --skill yao-gametheory-skill
Clone the repo
git clone --depth 1 https://github.com/yaojingang/yao-open-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for yao-gametheory-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/yaojingang/yao-open-skills/yao-gametheory-skill/github.svg)](https://agentmods.dev/skills/yaojingang/yao-open-skills/yao-gametheory-skill)
Your own site
<a href="https://agentmods.dev/skills/yaojingang/yao-open-skills/yao-gametheory-skill"><img src="https://agentmods.dev/badge/skills/yaojingang/yao-open-skills/yao-gametheory-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for yao-gametheory-skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/yaojingang/yao-open-skills/yao-gametheory-skill"><img src="https://agentmods.dev/badge/skills/yaojingang/yao-open-skills/yao-gametheory-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 101 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 820 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00101 $0.00820
Opus 5 $0.00051 $0.00410
Sonnet 5 $0.00020 $0.00164
Haiku 4.5 $0.00010 $0.00082

Measured 12d ago against content hash b0774488cf70, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

yao-gametheory-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/generate_report_bundle.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/yao-gametheory-skill/SKILL.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Yao Game Theory Skill

Use This Skill For

  • convert CEO-facing strategic interactions into game theory reports
  • choose and combine game theory frameworks from references/framework-catalog.md
  • answer "对手可能怎么反应" and "我们的承诺动作是否可信"
  • use historical behavior and reference-class experience to adjust rationality and commitment probabilities
  • update prior reports when a player makes a new move
  • export synchronized Markdown, HTML, Word/DOCX, and PDF reports

Do Not Route Here

  • game theory homework, theorem proofs, or textbook explanation with no strategic report
  • generic strategy brainstorming where no player can react strategically
  • final legal, financial, investment, antitrust, or regulatory advice
  • manipulative, deceptive, coercive, or unlawful competitive tactics

Default Workflow

  1. Convert the request with references/intake-contract.md; use references/dynamic-iteration-loop.md for incomplete input or later player moves.
  2. Route through references/framework-catalog.md: select one primary framework and 2-4 secondary lenses.
  3. Instantiate the combination with references/game-model-playbook.md: players, strategies, payoffs, timing, beliefs, and equilibrium logic.
  4. Calibrate player rationality with real historical behavior and experience references before trusting payoff-matrix inference.
  5. Test commitments and signals with references/commitment-signal-checklist.md.
  6. Run references/strategic-hygiene-checklist.md, references/strategy-readiness-loop.md, and references/sensitivity-and-safety.md.
  7. Build framework selection, opponent reactions, payoff matrix, historical behavior calibration, readiness, sensitivity, next information, and update triggers.
  8. Run scripts/generate_report_bundle.py; finalize with references/strategic-report-contract.md and references/report-export-pipeline.md.

Output Contract

  • Produce an executive strategy report, not a theory lecture.
  • Put the recommendation, opponent reaction forecast, and credible-commitment call before technical sections.
  • Mark payoffs, probabilities, and assumptions as observed, estimated, or assumed.
  • Include frameworks, payoff matrix, reactions, equilibria, historical rationality calibration, commitment/signal checks, readiness, sensitivity, next information, update log, triggers, and caveats.
  • Default language is Simplified Chinese; generate PDF automatically when possible, otherwise keep HTML print-ready.

Read the full file on GitHub · 58 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 58 lines · 101 tokens per session scan A b0774488cf70

Subscribe to this mod's changes

yao-gametheory-skill is a skill published in the GitHub repository yaojingang/yao-open-skills (1,314 stars, last pushed 14d ago), licensed MIT. It adds 101 tokens to every session and 820 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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