layered-command-cache-invalidation

layered-command-cache-invalidation is a skill for Claude Code, Codex from ychampion/cskill-agents. It costs 32 tokens per session (515 once invoked), scanned A, original, MIT.

A cache-refresh method for systems where one cached view is built from other cached views. It clears both the original data caches and the derived command or search views.

In plain words
What is it for?
Keeping command lists, skill registries, search indexes, and other layered cached views current after changes.
Why use it?
Refreshing only the underlying data can leave an outer cache returning stale results, so newly added or removed commands remain invisible.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Keeping command lists, skill registries, search indexes, and other layered cached views current after changes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ychampion/cskill-agents/layered-command-cache-invalidation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ychampion/cskill-agents --skill layered-command-cache-invalidation
Clone the repo
git clone --depth 1 https://github.com/ychampion/cskill-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for layered-command-cache-invalidation

README.md
[![agentmods](https://agentmods.dev/badge/skills/ychampion/cskill-agents/layered-command-cache-invalidation/github.svg)](https://agentmods.dev/skills/ychampion/cskill-agents/layered-command-cache-invalidation)
Your own site
<a href="https://agentmods.dev/skills/ychampion/cskill-agents/layered-command-cache-invalidation"><img src="https://agentmods.dev/badge/skills/ychampion/cskill-agents/layered-command-cache-invalidation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for layered-command-cache-invalidation

Your own site · 80×15
<a href="https://agentmods.dev/skills/ychampion/cskill-agents/layered-command-cache-invalidation"><img src="https://agentmods.dev/badge/skills/ychampion/cskill-agents/layered-command-cache-invalidation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 515 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00515
Opus 5 $0.00016 $0.00258
Sonnet 5 $0.00006 $0.00103
Haiku 4.5 $0.00003 $0.00052

Measured 6d ago against content hash b619578f2710, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

layered-command-cache-invalidation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/claude-code/skills/layered-command-cache-invalidation/SKILL.md · 30 lines

How it starts

The opening of the file, as written. The whole thing — 30 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SKILL: Layered Command Cache Invalidation

Domain: Command Architecture
Trigger: Use when commands, skills, or search indexes are cached in layers and a refresh must make newly added or removed entries visible immediately.
Source Pattern: Distilled from reviewed command-surface, skill-discovery, and CLI capability implementations.

Core Method

Treat cache invalidation as a stack problem, not a single-cache problem. When one memoized command view is built on top of other memoized loaders, clear the outer derived cache alongside the inner source caches in the same invalidation path. Otherwise the outer memoized function can keep returning its old result without ever touching the refreshed inner layers, so callers never observe the update.

Key Rules

  • Map the dependency order of cached views: raw sources, merged registries, derived command subsets, and any search or index layer built on top.
  • Clear every cache layer that can satisfy requests from its own memoized result; if an outer layer can return without recomputing, it must be invalidated explicitly.
  • Centralize the clears in one helper that runs whenever dynamic command or skill state changes, so mutation paths cannot forget a derived cache.
  • Keep the invalidation contract close to the layering comment or dependency declaration, because partial clears often look correct in code review while remaining behavioral no-ops.
  • Prefer one named reset entrypoint for the whole stack over scattered per-cache clears; callers should ask for a fresh command surface, not reason about cache topology.

Example Application

An agentic IDE may memoize the merged command registry, memoize the slash-command projection derived from that registry, and memoize a local skill-search index built on top of both. When a new skill is installed, invalidate all three layers together. Clearing only the registry caches is insufficient if the search index still serves its own cached snapshot.

Anti-Patterns (What NOT to do)

  • Do not clear only the innermost loaders and assume outer memoized views will notice; cached derived layers can bypass recomputation entirely.
  • Do not let each mutation site clear an ad hoc subset of caches; one missed caller leaves stale command surfaces in place.
  • Do not describe a partial clear as a refresh if users can still hit an old search index, command palette, or tool registry afterward.

Read the full file on GitHub · 30 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 30 lines · 32 tokens per session scan A b619578f2710

Subscribe to this mod's changes

layered-command-cache-invalidation is a skill published in the GitHub repository ychampion/cskill-agents (36 stars, last pushed 5mo ago), licensed MIT. It adds 32 tokens to every session and 515 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.