skill-listing-reset-on-real-skill-changes

skill-listing-reset-on-real-skill-changes is a skill for Claude Code, Codex from ychampion/cskill-agents. It costs 34 tokens per session (408 once invoked), scanned A, original, MIT.

A rule for resetting the record of announced skills only when the actual skill inventory changes, such as after a plugin reload or skill-file change.

In plain words
What is it for?
It is for coding agents that announce available skills and need meaningful updates when that inventory changes.
Why use it?
It avoids re-sending the same skill list after conversation compaction or transcript maintenance, which keeps context use lower.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for coding agents that announce available skills and need meaningful updates when that inventory changes.

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Install with agentmods
npx agentmods add skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ychampion/cskill-agents --skill skill-listing-reset-on-real-skill-changes
Clone the repo
git clone --depth 1 https://github.com/ychampion/cskill-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-listing-reset-on-real-skill-changes

README.md
[![agentmods](https://agentmods.dev/badge/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes/github.svg)](https://agentmods.dev/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes)
Your own site
<a href="https://agentmods.dev/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes"><img src="https://agentmods.dev/badge/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-listing-reset-on-real-skill-changes

Your own site · 80×15
<a href="https://agentmods.dev/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes"><img src="https://agentmods.dev/badge/skills/ychampion/cskill-agents/skill-listing-reset-on-real-skill-changes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 408 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00408
Opus 5 $0.00017 $0.00204
Sonnet 5 $0.00007 $0.00082
Haiku 4.5 $0.00003 $0.00041

Measured 8d ago against content hash 6f9a003204e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

skill-listing-reset-on-real-skill-changes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/claude-code/skills/skill-listing-reset-on-real-skill-changes/SKILL.md · 28 lines

What it actually says

SKILL: Skill Listing Reset on Real Skill Changes

Domain: command-surfaces
Trigger: Apply when a system tracks which skills have already been announced and must decide when that sent-state should be cleared. Source Pattern: Distilled from reviewed command-surface and listing-control patterns.

Core Method

Tie announcement-state resets to real changes in the underlying skill inventory, such as plugin reloads or skill file changes on disk. Do not clear the sent-state for compaction, transcript recovery, or other conversation-level churn, because that would force expensive re-injections of essentially unchanged listings. This keeps listing deltas meaningful and avoids paying thousands of tokens to restate the same inventory after every context-management event.

Key Rules

  • Reset the sent-state when the registry itself changes, not when the conversation representation changes.
  • Keep reset triggers narrow and explicit, such as plugin reload or skill-file mutation hooks.
  • Do not piggyback listing resets onto compaction, resume, or transcript maintenance paths unless those paths also change the actual registry.
  • Clear any paired suppression flags together with the sent-state so the next genuine delta announcement starts from a clean slate.

Example Application

If a desktop agent reloads plugins and the available skill set changes, clear the sent-skill tracking map so the next listing can announce the new tools. If the conversation merely compacts or rehydrates from transcript, leave the sent-state alone so the agent does not spend tokens repeating an unchanged listing.

Anti-Patterns (What NOT to do)

  • Do not reset announcement state on every compaction or replay event; that turns context maintenance into repeated full-list reinjection.
  • Do not leave suppression flags out of sync with the reset; partial resets create confusing one-off gaps in later announcements.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 28 lines · 34 tokens per session scan A 6f9a003204e8

Subscribe to this mod's changes

skill-listing-reset-on-real-skill-changes is a skill published in the GitHub repository ychampion/cskill-agents (36 stars, last pushed 5mo ago), licensed MIT. It adds 34 tokens to every session and 408 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.