Oh My Claude Code is a multi-agent orchestration system for Claude Code, coordinating specialized agents, commands, skills, hooks, and workflows. It is designed for developers who want Claude Code to handle coding tasks through coordinated agent roles. Catalogue entries are components of its Claude Code workflow, including agents, commands, skills, hooks, instructions, MCP configuration, and a plugin.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Yeachan-Heo/oh-my-claudecode --skill ultragoalgit clone --depth 1 https://github.com/Yeachan-Heo/oh-my-claudecodeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/yeachan-heo/oh-my-claudecode/ultragoal)<a href="https://agentmods.dev/skills/yeachan-heo/oh-my-claudecode/ultragoal"><img src="https://agentmods.dev/badge/skills/yeachan-heo/oh-my-claudecode/ultragoal/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/yeachan-heo/oh-my-claudecode/ultragoal"><img src="https://agentmods.dev/badge/skills/yeachan-heo/oh-my-claudecode/ultragoal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00038 | $0.01629 |
| Opus 5 | $0.00019 | $0.00814 |
| Sonnet 5 | $0.00008 | $0.00326 |
| Haiku 4.5 | $0.00004 | $0.00163 |
Grade A, and why
ultragoal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.
<Use_When>
- The user wants a durable, repo-native way to track an ultragoal across multiple Claude sessions or worktrees
- The work is large enough to warrant multiple ordered "stories" with attempt counts and per-story evidence
- The user wants the final completion gated behind ai-slop-cleaner + verification + $code-review
- The user wants the active Claude
/goaldirective coordinated with the ledger so that a session restart does not lose progress </Use_When>
<Do_Not_Use_When>
- The task is a single small change — use direct delegation or
ralphinstead - The user wants the assistant to literally invoke
/goalitself from the shell — that is not possible;omc ultragoalonly writes artifacts and prints handoff text - The user wants a planning-only artifact with no execution loop — use
planinstead </Do_Not_Use_When>
<Why_This_Exists>
Claude Code /goal is a session-scoped Stop hook: it blocks the session from stopping until a condition holds, and auto-clears on success. That is a great single-session execution primitive, but it loses state across sessions and does not by itself enforce a final review gate. omc ultragoal adds a durable plan, ledger, and gating layer so a long multi-step initiative can survive session restarts, fresh worktrees, and review iterations while still leveraging Claude /goal to keep the active agent focused.
</Why_This_Exists>
<How_To_Use>
-
Create a plan from a brief:
omc ultragoal create-goals --brief-file plan.mdOr with explicit stories:
omc ultragoal create-goals --brief "ship the migration" \ --goal "Schema::Add new columns" \ --goal "Backfill::Backfill rows in batches" \ --goal "Cutover::Drop old columns and switch reads"The default mode is
aggregate(one Claude/goalcovers the run). Pass--claude-goal-mode per-storyif you want each story to have its own/goal.Multi-repo workspaces / parallel sessions: when several Claude sessions in the same workspace need to run
/ultragoalconcurrently, pass either--plan-id <stable-id>or--auto-plan-idso the plan is written to.omc/ultragoal/plans/{planId}/instead of the shared single-plan path. Without that flag, two sessions creating goals would clobber each other.--auto-plan-idderives{epochMs}-{slug}from the brief title. Then thread the same--plan-id <id>through every subsequent subcommand in that session. Useomc ultragoal list-plansto enumerate available planIds when needed. -
Start (or resume) the next story:
omc ultragoal complete-goals [<goal-id>]With no goal id, this preserves the default behavior of resuming the active story or starting the first pending story. With a goal id, OMC targets exactly that named eligible story (a pending story may be started out of order); it never falls through to another story. An active different story, unknown id, completed or review-blocked story, or failed story without
--retry-failedis rejected without state mutation. An in-progress named story is resumed without changing its attempt. This prints a model-facing handoff. The active Claude agent must read it and:- Set the native Claude
/goalfor this session — in standalone Claude Code neither the shell nor the agent can do it, so ask the user to type/goal <aggregate objective>and wait.--claude-goal-json(below) reconciles the ledger only and does not satisfy the PreToolUse/goalguard, which blocks tool calls until it observes an active/goal. - Work the story.
- When the story is complete (and for the final story, after the full quality gate), share back a snapshot of the active
/goalstate and callcheckpoint.
- Set the native Claude
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 104 lines · 38 tokens per session scan A 8e590dc3701f
ultragoal is a skill published in the GitHub repository Yeachan-Heo/oh-my-claudecode (39,107 stars, last pushed yesterday), licensed MIT. It adds 38 tokens to every session and 1,629 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
inbound-triage
Triage raw human-channel input pasted directly into the session (chat exports, email threads, PR comments, meeting notes) — or dropped as files in a project inbox — into typed, deduplicated, decision-ready items with numbered recommendations. Strictly selection-gated — nothing dispatches without an explicit operator…
worktrees
Manage Git worktrees as OMO safe isolated coding lanes for complex, risky, or parallel work.
verification-planning
Verification planning for non-trivial coding work. Use before implementing a feature, bug fix, refactor, cross-system change, or high-confidence behavior change that needs a credible project-specific evidence path.
loop-engineering
Loop engineering runtime Grill + Monitor.
moai-workflow-worktree
Git worktree management for parallel SPEC development with isolated workspaces, automatic branch registration, and seamless MoAI-ADK integration. Use when setting up parallel development environments.
moai-kanban-foreman
One unattended kanban foreman iteration: watch the backlog queue, dispatch the next operator-picked card to an isolated worker, collect completion evidence on read (not on claims), and report. This is the body the project's loop.md driver invokes each iteration of a bare /loop; it can also be invoked directly to test…