skill

skill is a skill for Claude Code, Codex from Yeachan-Heo/oh-my-codex. It costs 18 tokens per session (1,094 once invoked), scanned A, original, MIT.

A manager for local coding-agent skills, including listing, adding, removing, searching, editing, and setup.

In plain words
What is it for?
Use it to discover skills, install or remove them, edit their definitions, and run their setup process.
Why use it?
It gives you one place to maintain the reusable skills available in your local environment.

Skill for Claude CodeCodex

Written for Claude Code and Codex: argument-hint in frontmatter, but also reads ~/.codex or $CODEX_HOME. Also seen: mentions AGENTS.md; mentions Codex.

Good fit Use it to discover skills, install or remove them, edit their definitions, and run their setup process.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yeachan-heo/oh-my-codex/skill
About the project

oh-my-codex is a workflow layer for OpenAI Codex CLI that adds prompts, agent teams, skills, hooks, HUDs, and other runtime assistance while leaving Codex as the execution engine. It is for people who use Codex CLI and want structured workflows and additional help as tasks become larger. The catalogue entries are its skills, hooks, and MCP integrations for those Codex workflows.

Yeachan-Heo/oh-my-codex · 33,024 stars · on GitHub · oh-my-codex.dev

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Yeachan-Heo/oh-my-codex --skill skill
Clone the repo
git clone --depth 1 https://github.com/Yeachan-Heo/oh-my-codex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/yeachan-heo/oh-my-codex/skill/github.svg)](https://agentmods.dev/skills/yeachan-heo/oh-my-codex/skill)
Your own site
<a href="https://agentmods.dev/skills/yeachan-heo/oh-my-codex/skill"><img src="https://agentmods.dev/badge/skills/yeachan-heo/oh-my-codex/skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/yeachan-heo/oh-my-codex/skill"><img src="https://agentmods.dev/badge/skills/yeachan-heo/oh-my-codex/skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 18 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,094 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. ✓ AI security review Fable 5.1 · 6 Sept 2026 📄 Read the review Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00018 $0.01094
Opus 5 $0.00009 $0.00547
Sonnet 5 $0.00004 $0.00219
Haiku 4.5 $0.00002 $0.00109

Measured 9d ago against content hash bbd89ebc5adf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/oh-my-codex/skills/skill/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Management

Manage local SKILL.md files with /skill commands. Shared execution, delegation, state, hook, team, cancellation, verification, and escalation invariants live in templates/AGENTS.md; follow that contract instead of repeating it here.

<Use_When>

  • The user asks to list, add, edit, remove, search, inspect, sync, set up, scan, or validate skills.
  • A durable, codebase-specific solution or workflow should be captured as a skill. </Use_When>

<Do_Not_Use_When>

  • Use /learner to extract a skill from a conversation and /note for a short note.
  • Do not use this prompt to change runtime code, catalogs, hooks, or installation logic. </Do_Not_Use_When>

Scopes and commands

Canonical roots are ${CODEX_HOME:-$HOME/.codex}/skills/ (user) and .codex/skills/ (project). A skill lives at <root>/<name>/SKILL.md.

Command Contract
/skill list Scan both roots, parse frontmatter, and show name, description, triggers, scope, and quality/usage (N/A when unavailable).
/skill add [name] Run the authoring wizard, validate the name, choose scope, create SKILL.md, and report its path.
/skill edit <name> Find one scope, show metadata, then update description, triggers, argument hint, body, or rename and report the change.
/skill remove <name> Find the skill, show scope and metadata, confirm explicitly, then remove its directory.
/skill search <query> Case-insensitively search name, description, triggers, and body; rank name/trigger matches first and show context.
/skill info <name> Show parsed metadata, scope, path, and full body; suggest /skill search when absent.
/skill sync Compare user/project skills, show user-only/project-only/common entries, and confirm every copy or overwrite.
/skill setup Ensure both roots exist, scan them, then offer add, list, pattern scan, import, or done.
/skill scan Run setup's scan/inventory without its interactive menu.
/skill validate Validate every skill in both roots and report each path's pass/fail result; never rewrite files.

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 112 lines · 18 tokens per session scan A bbd89ebc5adf

Subscribe to this mod's changes

skill is a skill published in the GitHub repository Yeachan-Heo/oh-my-codex (33,024 stars, last pushed today), licensed MIT. It adds 18 tokens to every session and 1,094 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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