Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/yendangn/flutter-app-builder/flutter-animationsnpx skills add yendangn/flutter-app-builder --skill flutter-animationsgit clone --depth 1 https://github.com/yendangn/flutter-app-builderWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/yendangn/flutter-app-builder/flutter-animations)<a href="https://agentmods.dev/skills/yendangn/flutter-app-builder/flutter-animations"><img src="https://agentmods.dev/badge/skills/yendangn/flutter-app-builder/flutter-animations.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00060 | $0.00653 |
| Opus 5 | $0.00030 | $0.00327 |
| Sonnet 5 | $0.00012 | $0.00131 |
| Haiku 4.5 | $0.00006 | $0.00065 |
Grade A, and why
flutter-animations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Flutter Animations
Full reference: template.md
Key rules
AppAnimationsdefines all duration and curve constants — never hardcodeDuration(milliseconds: 300)orCurves.easeInOutinline.- Never import
package:flutter_animateorpackage:lottiedirectly in feature code. Use the app-owned wrappers:AppAnimateXextension methods (fromapp_animate.dart) for widget animationsAppLottiewidget (fromapp_lottie.dart) for Lottie files
- Staggered lists: use
.appStaggeredItem(index: i)insideitemBuilder— handles delay calculation automatically. - Hero transitions:
Hero(tag: 'task-${task.id}', child: ...)on both source and destination. Tag must be unique per item. - Prefer declarative animations (
AppAnimateXextensions) over imperative (AnimationController) unless fine-grained control is required. - Motion must not impede usability — respect
MediaQuery.disableAnimations.
AppAnimateX extension methods
All available on any Widget via import of app_animate.dart:
child.appFadeIn({Duration? duration, Duration? delay})
child.appSlideUp({Duration? duration, Duration? delay})
child.appSlideDown({Duration? duration, Duration? delay})
child.appScaleIn({Duration? duration, Duration? delay})
child.appEntrance({Duration? duration, Duration? delay}) // fade + slide up
child.appFadeOut({Duration? duration, Duration? delay})
child.appShakeX({Duration? duration}) // horizontal shake — error feedback
child.appShakeY({Duration? duration})
child.appStaggeredItem({required int index}) // staggered list entrance
Usage examples
// Single widget entrance
Text('Hello').appFadeIn(delay: AppAnimations.staggerDelay * 2)
// Staggered list
itemBuilder: (context, task, i) => TaskListTile(task: task)
.appStaggeredItem(index: i)
// Banner fade in
Container(...).appFadeIn()
// Scale in on load
Icon(Icons.task_alt).appScaleIn()
Files
lib/src/core/animations/
app_animations.dart ← duration + curve constants (fast, medium, slow, staggerDelay)
app_animate.dart ← AppAnimateX extension + AppAnimatePresets interface
app_lottie.dart ← AppLottie widget (only import of package:lottie)
assets/animations/ ← .json Lottie files
What ships with it
7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 68 lines · 60 tokens per session scan A b720f70f7d6c
flutter-animations is a skill published in the GitHub repository yendangn/flutter-app-builder (5 stars, last pushed 2mo ago), licensed MIT. It adds 60 tokens to every session and 653 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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