Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add yonatangross/orchestkit --skill animation-motion-designgit clone --depth 1 https://github.com/yonatangross/orchestkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/yonatangross/orchestkit/animation-motion-design)<a href="https://agentmods.dev/skills/yonatangross/orchestkit/animation-motion-design"><img src="https://agentmods.dev/badge/skills/yonatangross/orchestkit/animation-motion-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/yonatangross/orchestkit/animation-motion-design"><img src="https://agentmods.dev/badge/skills/yonatangross/orchestkit/animation-motion-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.01817 |
| Opus 5.5 | $0.00021 | $0.00727 |
| Sonnet 5.5 | $0.00010 | $0.00363 |
| Haiku 4.5 | $0.00005 | $0.00182 |
Grade A, and why
animation-motion-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 199 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Animation & Motion Design
Patterns for building performant, accessible animations using Motion (formerly Framer Motion, 18M+ weekly npm downloads) and the View Transitions API (cross-browser support in 2026). Covers layout animations, gesture interactions, exit transitions, micro-interactions, and motion accessibility.
Quick Reference
| Rule | File | Impact | When to Use |
|---|---|---|---|
| Layout Animations | rules/motion-layout.md |
HIGH | Shared layout transitions, FLIP animations, layoutId |
| Gesture Interactions | rules/motion-gestures.md |
HIGH | Drag, hover, tap with spring physics |
| Exit Animations | rules/motion-exit.md |
HIGH | AnimatePresence, unmount transitions |
| View Transitions API | rules/view-transitions-api.md |
HIGH | Page navigation, cross-document transitions |
| Motion Accessibility | rules/motion-accessibility.md |
CRITICAL | prefers-reduced-motion, cognitive load |
| Motion Performance | rules/motion-performance.md |
HIGH | 60fps, GPU compositing, layout thrash |
Total: 6 rules across 3 categories
Decision Table — Motion vs View Transitions API
| Scenario | Recommendation | Why |
|---|---|---|
| Component mount/unmount | Motion | AnimatePresence handles lifecycle |
| Page navigation transitions | View Transitions API | Built-in browser support, works with any router |
| Complex interruptible animations | Motion | Spring physics, gesture interruption |
| Simple crossfade between pages | View Transitions API | Zero JS bundle cost |
| Drag/reorder interactions | Motion | drag prop with layout animations |
| Shared element across routes | View Transitions API | viewTransitionName CSS property |
| Scroll-triggered animations | Motion | useInView, useScroll hooks |
| Multi-step orchestrated sequences | Motion | staggerChildren, variants |
Quick Start
Motion — Component Animation
import { motion, AnimatePresence } from "motion/react"
const fadeInUp = {
initial: { opacity: 0, y: 20 },
animate: { opacity: 1, y: 0 },
exit: { opacity: 0, y: -10 },
transition: { type: "spring", stiffness: 300, damping: 24 },
}
function Card({ item }: { item: Item }) {
return (
<motion.div {...fadeInUp} layout layoutId={item.id}>
{item.content}
</motion.div>
)
}
function CardList({ items }: { items: Item[] }) {
return (
<AnimatePresence mode="wait">
{items.map((item) => (
<Card key={item.id} item={item} />
))}
</AnimatePresence>
)
}
What ships with it
12 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/animation-presets-library.md 3.8 KB
- references/micro-interactions-catalog.md 5.3 KB
- references/motion-vs-view-transitions.md 3.2 KB
- rules/_sections.md 1010 B
- rules/_template.md 339 B
- rules/motion-accessibility.md 3.0 KB
- rules/motion-exit.md 2.6 KB
- rules/motion-gestures.md 2.8 KB
- rules/motion-layout.md 2.4 KB
- rules/motion-performance.md 3.4 KB
- rules/view-transitions-api.md 3.0 KB
- test-cases.json 3.7 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 15d ago Changed · -1 lines 69f739683cfd
- 22d ago Changed e13f3647abd4
- 23d ago Changed · -5 lines 69315c433750
- 24d ago Changed · -1 lines ab89b9012a02
- 1mo ago Changed 3fbe2a5ecce4
- 1mo ago First seen · 206 lines · 52 tokens per session scan A ba89d9749d2c
animation-motion-design is a skill published in the GitHub repository yonatangross/orchestkit (298 stars, last pushed today), licensed MIT. It adds 52 tokens to every session and 1,817 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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pn-color-system
Color system design and implementation: OKLCH color space, tinted neutrals, palette structure, contrast, dark mode architecture, and token hierarchy. Use when establishing color tokens, theming, dark mode, or reviewing color choices.
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Establishes or maintains a design system: tokens, CSS variables, spacing/type scales, theming, and consistency auditing. Use when defining tokens or auditing components. The pn-design-system rule enforces token usage when editing CSS/SCSS files.