prioritization

prioritization is a skill for Claude Code from yonatangross/orchestkit. It costs 53 tokens per session (1,635 once invoked), scanned A, original, MIT.

A set of methods for ranking features and other work items. It covers RICE, WSJF, ICE, MoSCoW, and value-versus-effort scoring.

In plain words
What is it for?
Use it to rank a product backlog, compare initiatives, plan a release, negotiate scope, or weigh competing work.
Why use it?
It replaces informal backlog debates with a stated way to compare value, effort, urgency, and user reach. It also helps explain why one initiative should come before another.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: agent in frontmatter; mentions Claude Code.

Part of the ork plugin — 107 skills, 36 commands, 36 agents, 32 hooks shipped together

Good fit Use it to rank a product backlog, compare initiatives, plan a release, negotiate scope, or weigh competing work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yonatangross/orchestkit/prioritization
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yonatangross/orchestkit --skill prioritization
Clone the repo
git clone --depth 1 https://github.com/yonatangross/orchestkit

Made for: Claude Code.

Or install ork, the plugin that ships this one along with the rest of its 107 skills, 36 commands, 36 agents, 32 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prioritization

README.md
[![agentmods](https://agentmods.dev/badge/skills/yonatangross/orchestkit/prioritization/github.svg)](https://agentmods.dev/skills/yonatangross/orchestkit/prioritization)
Your own site
<a href="https://agentmods.dev/skills/yonatangross/orchestkit/prioritization"><img src="https://agentmods.dev/badge/skills/yonatangross/orchestkit/prioritization/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prioritization

Your own site · 80×15
<a href="https://agentmods.dev/skills/yonatangross/orchestkit/prioritization"><img src="https://agentmods.dev/badge/skills/yonatangross/orchestkit/prioritization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,635 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.01635
Opus 5 $0.00026 $0.00817
Sonnet 5 $0.00011 $0.00327
Haiku 4.5 $0.00005 $0.00163

Measured 6d ago against content hash 2eacdab30442, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

prioritization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ork/skills/prioritization/SKILL.md · 187 lines

How it starts

The opening of the file, as written. The whole thing — 187 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prioritization Frameworks

Score, rank, and justify backlog decisions using the right framework for the situation.

Decision Tree: Which Framework to Use

Do you have a hard deadline or regulatory pressure?
  YES → WSJF (Cost of Delay drives sequencing)
  NO  → Do you have reach/usage data?
          YES → RICE (data-driven, accounts for user reach)
          NO  → Are you in a time-boxed planning session?
                  YES → ICE (fast, 1-10 scales, no data required)
                  NO  → Is this a scope negotiation with stakeholders?
                          YES → MoSCoW (bucket features, control scope creep)
                          NO  → Value-Effort Matrix (quick 2x2 triage)
Framework Best For Data Required Time to Score
RICE Data-rich teams, steady-state prioritization Analytics, user counts 30-60 min
WSJF SAFe orgs, time-sensitive or regulated work Relative estimates only 15-30 min
ICE Startup speed, early validation, quick triage None 5-10 min
MoSCoW Scope negotiation, release planning Stakeholder input 1-2 hours
Value-Effort 2x2 visual, quick team alignment None 10-15 min

RICE

RICE Score = (Reach × Impact × Confidence) / Effort
Factor Scale Notes
Reach Actual users/quarter Use analytics; do not estimate
Impact 0.25 / 0.5 / 1 / 2 / 3 Minimal → Massive per user
Confidence 0.3 / 0.5 / 0.8 / 1.0 Moonshot → Strong data
Effort Person-months Include design, eng, QA
## RICE Scoring: [Feature Name]

| Feature     | Reach  | Impact | Confidence | Effort | Score  |
|-------------|--------|--------|------------|--------|--------|
| Smart search| 50,000 | 2      | 0.8        | 3      | 26,667 |
| CSV export  | 10,000 | 0.5    | 1.0        | 0.5    | 10,000 |
| Dark mode   | 30,000 | 0.25   | 1.0        | 1      |  7,500 |

See rules/prioritize-rice.md for ICE, Kano, and full scale tables.

Read the full file on GitHub · 187 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 187 lines · 53 tokens per session scan A 2eacdab30442

Subscribe to this mod's changes

prioritization is a skill published in the GitHub repository yonatangross/orchestkit (229 stars, last pushed today), licensed MIT. It adds 53 tokens to every session and 1,635 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.