building-adversary-infrastructure-tracking-system

building-adversary-infrastructure-tracking-system is a skill for Claude Code, Codex from Youngmaidainon/Agent-Level-Up. It costs 97 tokens per session (3,098 once invoked), scanned A, a copy of building-adversary-infrastructure-tracking-system, MIT.

An automated system for mapping and monitoring infrastructure used by suspected attackers, including domains, IP addresses, certificates, and hosting relationships. It uses sources such as passive DNS, certificate-transparency logs, WHOIS records, and Shodan.

In plain words
What is it for?
Pivoting from known indicators, finding related domains and IPs, mapping relationships between infrastructure, monitoring new registrations, and flagging possible attacker networks.
Why use it?
It helps analysts discover related command-and-control infrastructure when attackers reuse providers, certificates, or naming patterns. It can also surface newly registered domains that match known patterns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Pivoting from known indicators, finding related domains and IPs, mapping relationships between infrastructure, monitoring new registrations, and flagging possible attacker networks.

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Install with agentmods
npx agentmods add skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Youngmaidainon/Agent-Level-Up --skill building-adversary-infrastructure-tracking-system
Clone the repo
git clone --depth 1 https://github.com/Youngmaidainon/Agent-Level-Up

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for building-adversary-infrastructure-tracking-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system/github.svg)](https://agentmods.dev/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system)
Your own site
<a href="https://agentmods.dev/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system"><img src="https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for building-adversary-infrastructure-tracking-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system"><img src="https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/building-adversary-infrastructure-tracking-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,098 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 89% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.03098
Opus 5 $0.00048 $0.01549
Sonnet 5 $0.00019 $0.00620
Haiku 4.5 $0.00010 $0.00310

Measured 8d ago against content hash 3316e16703dd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

building-adversary-infrastructure-tracking-system scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/agent.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

resp = requests.get(url, headers=headers, timeout=30)
Origin

This is a copy

89% identical to building-adversary-infrastructure-tracking-system — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

cyber-security/ctf/building-adversary-infrastructure-tracking-system/SKILL.md · 346 lines

How it starts

The opening of the file, as written. The whole thing — 346 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Building Adversary Infrastructure Tracking System

Overview

Adversary infrastructure tracking uses passive DNS records, certificate transparency logs, WHOIS registration data, and IP enrichment to discover, map, and monitor threat actor command-and-control (C2) networks. Attackers frequently reuse hosting providers, registrars, SSL certificates, and naming patterns across campaigns, enabling analysts to pivot from known indicators to discover new infrastructure. This skill covers building an automated tracking system that identifies infrastructure relationships, detects newly registered domains matching adversary patterns, and maintains a continuously updated map of threat actor networks.

When to Use

  • When deploying or configuring building adversary infrastructure tracking system capabilities in your environment
  • When establishing security controls aligned to compliance requirements
  • When building or improving security architecture for this domain
  • When conducting security assessments that require this implementation

Prerequisites

  • Python 3.9+ with requests, dnspython, python-whois, shodan, networkx libraries
  • API keys: SecurityTrails, PassiveTotal/RiskIQ, Shodan, VirusTotal
  • Access to passive DNS data sources
  • Understanding of DNS infrastructure, hosting, and domain registration
  • Graph database (Neo4j) or NetworkX for relationship visualization

Key Concepts

Passive DNS

Passive DNS captures historical DNS resolution data, recording which domains resolved to which IPs and when. Unlike active DNS queries, passive DNS preserves historical relationships even after records change, enabling analysts to track infrastructure changes, identify shared hosting patterns, and discover related domains that resolved to the same IP addresses over time.

Infrastructure Pivoting

Pivoting identifies related infrastructure by following connections: IP pivot (find all domains on an IP), domain pivot (find all IPs a domain resolved to), WHOIS pivot (find domains with same registrant), certificate pivot (find hosts sharing SSL certificates), and NS/MX pivot (find domains using same name servers or mail servers).

Read the full file on GitHub · 346 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 346 lines · 97 tokens per session scan A 3316e16703dd

Subscribe to this mod's changes

building-adversary-infrastructure-tracking-system is a skill published in the GitHub repository Youngmaidainon/Agent-Level-Up (3 stars, last pushed 17d ago), licensed MIT. It adds 97 tokens to every session and 3,098 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). It is 89% identical to building-adversary-infrastructure-tracking-system, differing in 4 lines, and is treated as a copy.

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