caveman-manage

caveman-manage is a skill for Claude Code, Codex from Youngmaidainon/Agent-Level-Up. It costs 72 tokens per session (888 once invoked), scanned A, original, MIT.

A read-only guide for managing Caveman Cloud experiments through their evidence-gated lifecycle.

In plain words
What is it for?
Use it to inspect experiments, assess whether evidence supports starting, approving, cancelling, promoting, or rolling back one, and report when an action must be blocked.
Why use it?
It prevents unsafe experiment actions by requiring current results, guardrails, and server-authoritative evidence before making a recommendation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to inspect experiments, assess whether evidence supports starting, approving, cancelling, promoting, or rolling back one, and report when an action must be blocked.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/youngmaidainon/agent-level-up/caveman-manage
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Youngmaidainon/Agent-Level-Up --skill caveman-manage
Clone the repo
git clone --depth 1 https://github.com/Youngmaidainon/Agent-Level-Up

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for caveman-manage

README.md
[![agentmods](https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/caveman-manage/github.svg)](https://agentmods.dev/skills/youngmaidainon/agent-level-up/caveman-manage)
Your own site
<a href="https://agentmods.dev/skills/youngmaidainon/agent-level-up/caveman-manage"><img src="https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/caveman-manage/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for caveman-manage

Your own site · 80×15
<a href="https://agentmods.dev/skills/youngmaidainon/agent-level-up/caveman-manage"><img src="https://agentmods.dev/badge/skills/youngmaidainon/agent-level-up/caveman-manage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 888 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.00888
Opus 5 $0.00036 $0.00444
Sonnet 5 $0.00014 $0.00178
Haiku 4.5 $0.00007 $0.00089

Measured 9d ago against content hash 487554bc7e66, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

caveman-manage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

caveman-manage/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Manage eval-gated experiments

Treat every lifecycle change as a production control action. Read current state and results, then report one supported recommendation or block. Current agent MCP is intentionally read-only: control-api does not yet enforce a complete lifecycle transition table and evidence gate atomically.

Non-negotiable gates

  1. A request to review, inspect, explain, or recommend authorizes reads only.
  2. Never approve an experiment whose results are pending, whose required guardrails are absent, or whose evidence reports a breach.
  3. Never convert experiment lift into verified_savings. Only active real traffic plus provider-causal, provider-complete ledger evidence can do that.
  4. Never supply an organization id. Project and tenant scope come from the logged-in Caveman identity and server RBAC.
  5. Never execute a lifecycle mutation, even after user approval. Exact <action>:<experiment_id> strings are agent-generatable and are not proof of human intent.
  6. Unknown states and server errors fail closed. Report exact cave_snake_code.

Step 1 — Load project and experiment

Prefer MCP:

caveman_context {}
caveman_experiment_get {"action":"get","experiment_id":"<id>"}
caveman_experiment_get {"action":"results","experiment_id":"<id>"}

Use {"action":"list"} when the user has not named an id.

CLI fallback:

caveman cloud experiments list
caveman cloud experiments show <id>
caveman cloud experiments results <id>

Stop if login, project, experiment, or results are unavailable.

Step 2 — Evaluate evidence

Report:

  • current lifecycle state and safety class;
  • control and candidate sample sizes;
  • quality or eval result;
  • latency, error, cost, retry, drop, and escalation guardrails when present;
  • evidence cost;
  • rollback or hold reason;
  • whether result is pending, failed, promotable, or active.

Absence is not a pass. If a required field is absent, state evidence incomplete and do not propose approval.

Read the full file on GitHub · 115 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 115 lines · 72 tokens per session scan A 487554bc7e66

Subscribe to this mod's changes

caveman-manage is a skill published in the GitHub repository Youngmaidainon/Agent-Level-Up (3 stars, last pushed 15d ago), licensed MIT. It adds 72 tokens to every session and 888 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.