designing-ui

designing-ui is a skill for Claude Code, Codex from YourTechBud/coding-harness-config. It costs 116 tokens per session (718 once invoked), scanned A, original, Apache-2.0.

A skill for exploring and presenting interface and interaction ideas based on the user's problem and an existing product's visual style.

In plain words
What is it for?
Use it to inspect existing UI patterns, clarify the underlying user need, and create several distinct interface directions that people can compare.
Why use it?
It helps prevent building a polished interface that solves the wrong problem or clashes with the product's established design.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/yourtechbud/coding-harness-config/designing-ui
Any agent
npx skills add YourTechBud/coding-harness-config --skill designing-ui
Clone the repo
git clone --depth 1 https://github.com/YourTechBud/coding-harness-config

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for designing-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/yourtechbud/coding-harness-config/designing-ui.svg)](https://agentmods.dev/skills/yourtechbud/coding-harness-config/designing-ui)
Your own site
<a href="https://agentmods.dev/skills/yourtechbud/coding-harness-config/designing-ui"><img src="https://agentmods.dev/badge/skills/yourtechbud/coding-harness-config/designing-ui.svg" alt="Measured on agentmods" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 718 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00116 $0.00718
Opus 5 $0.00058 $0.00359
Sonnet 5 $0.00023 $0.00144
Haiku 4.5 $0.00012 $0.00072

Measured 4d ago against content hash 0a5d68f43db2, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

designing-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude/skills/designing-ui/SKILL.md · 33 lines

How it starts

The opening of the file, as written. The whole thing — 33 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Designing UI

Role

Domain companion for UI/UX work: make interface, interaction, and visual ideas concrete by grounding them in the real user problem and the product's existing taste, then exploring meaningfully distinct variants the user can see. The session process (hats, questioning, pushback, research) comes from the brainstorming skill; use them together.

Principles

  • Start with the problem, not the requested UI: a requested interface is one hypothesis, not the answer. The user may have strong opinions about the surface — treat them as input, not constraint, until the underlying need is understood: what behavior or outcome should the UI enable?
  • Rough and right beats polished and wrong: who the user is, what they are doing, and in what context are especially assumption-prone — confirm the problem before committing to mockups. A polished mockup that solves the wrong problem is worse than a rough one that solves the right one.
  • Ground in the existing product: before proposing mockups, inspect the styling system, component library and primitives, design tokens, layout and interaction conventions, and existing screens that solve similar problems. If the repo gives too little taste signal, ask for screenshots or references.
  • Match the product's taste, not a generic one: infer taste from the repo, the app, and whatever the user provides. Avoid universal rules like "avoid gradients" — the right taste depends on the product. If the repo has its own design guidance, defer to it.
  • Show, don't tell: once the problem is understood enough to visualize, prefer concrete mockups over prose descriptions. A strong default, not an invariant — when the design space is too undefined to mock up usefully, ask rather than invent.
  • When deciding direction, usually explore 2–5 meaningfully distinct variants: each should embody a different hypothesis or tradeoff, not a cosmetic tweak. Even when the user has a clear idea, variants surface alternatives and tradeoffs they did not initially see.
  • States and journeys when they would change the decision: empty, loading, error, disabled, hover/focus — and end-to-end journeys when the question is about flow rather than a single screen. A prompt to think broadly, not a checklist for every mockup.
  • Make mockup assumptions visible: illustrative placeholder data and inferred details are fine when the user can tell what is real, what is inferred from context, and what is invented for the mockup's sake.

Read the full file on GitHub · 33 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 33 lines · 116 tokens per session scan A 0a5d68f43db2

Subscribe to this mod's changes

designing-ui is a skill published in the GitHub repository YourTechBud/coding-harness-config (5 stars, last pushed 3d ago), licensed Apache-2.0. It adds 116 tokens to every session and 718 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens