fireworks-tech-graph

fireworks-tech-graph is a skill for Codex from YousefNabil-SOC/claude-apex. It costs 105 tokens per session (5,265 once invoked), scanned A, a copy of fireworks-tech-graph, MIT.

A tool for creating technical diagrams such as architecture drawings, data flows, flowcharts, and sequence diagrams, with SVG and PNG output.

In plain words
What is it for?
Use it to draw software architecture, workflows, agent or memory systems, and other technical relationships.
Why use it?
It turns complicated systems and processes into visual maps that are easier to inspect and explain.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions subagents; mentions Codex.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is ./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg.

Good fit Use it to draw software architecture, workflows, agent or memory systems, and other technical relationships.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/YousefNabil-SOC/claude-apex
agentmods
npx agentmods add skills/yousefnabil-soc/claude-apex/fireworks-tech-graph

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fireworks-tech-graph

README.md
[![agentmods](https://agentmods.dev/badge/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph/github.svg)](https://agentmods.dev/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph)
Your own site
<a href="https://agentmods.dev/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph"><img src="https://agentmods.dev/badge/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fireworks-tech-graph

Your own site · 80×15
<a href="https://agentmods.dev/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph"><img src="https://agentmods.dev/badge/skills/yousefnabil-soc/claude-apex/fireworks-tech-graph.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,265 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 84% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.05265
Opus 5 $0.00053 $0.02632
Sonnet 5 $0.00021 $0.01053
Haiku 4.5 $0.00011 $0.00526

Measured 8d ago against content hash 34cd014bbebe, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

fireworks-tech-graph scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 4 executable files (scripts/generate-diagram.sh, scripts/generate-from-template.py, scripts/test-all-styles.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

84% identical to fireworks-tech-graph — 169 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/fireworks-tech-graph/SKILL.md · 434 lines

How it starts

The opening of the file, as written. The whole thing — 434 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Fireworks Tech Graph

Generate production-quality SVG technical diagrams exported as PNG via rsvg-convert.

Install Source

Install this skill from GitHub:

npx skills add yizhiyanhua-ai/fireworks-tech-graph

Public package page:

https://www.npmjs.com/package/@yizhiyanhua-ai/fireworks-tech-graph

Do not pass @yizhiyanhua-ai/fireworks-tech-graph directly to skills add, because the CLI expects a GitHub or local repository source.

Update command:

npx skills add yizhiyanhua-ai/fireworks-tech-graph --force -g -y

Four helper scripts in scripts/ directory provide stable SVG generation and validation:

1. generate-diagram.sh - Validate SVG + export PNG

./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg
  • Validates an existing SVG file
  • Exports PNG after validation
  • Example: ./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg

2. generate-from-template.py - Create starter SVG from template

python3 ./scripts/generate-from-template.py architecture ./output/arch.svg '{"title":"My Diagram","nodes":[],"arrows":[]}'
  • Loads a built-in SVG template
  • Renders nodes, arrows, and legend entries from JSON input
  • Escapes text content to keep output XML-valid

3. validate-svg.sh - Validate SVG syntax

./scripts/validate-svg.sh <svg-file>
  • Checks XML syntax
  • Verifies tag balance
  • Validates marker references
  • Checks attribute completeness
  • Validates path data

4. test-all-styles.sh - Batch test all styles

./scripts/test-all-styles.sh
  • Tests multiple diagram sizes
  • Validates all generated SVGs
  • Generates test report

When to use scripts:

  • Use scripts when generating complex SVGs to avoid syntax errors
  • Scripts provide automatic validation and error reporting
  • Recommended for production diagrams

When to generate SVG directly:

  • Simple diagrams with few elements
  • Quick prototypes
  • When you need full control over SVG structure

Read the full file on GitHub · 434 lines

Files

What ships with it

40 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 434 lines · 105 tokens per session scan A 34cd014bbebe

Subscribe to this mod's changes

fireworks-tech-graph is a skill published in the GitHub repository YousefNabil-SOC/claude-apex (2 stars, last pushed 3mo ago), licensed MIT. It adds 105 tokens to every session and 5,265 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 84% identical to fireworks-tech-graph, differing in 169 lines, and is treated as a copy.

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