skill-improve

skill-improve is a skill for Claude Code from Yrzhe/claude-skills. It costs 74 tokens per session (828 once invoked), scanned A, original, MIT.

A maintenance skill for improving an existing skill's instructions after they have been used.

In plain words
What is it for?
Use it after a task exposes problems in a skill, or directly when you want to update a specific skill.
Why use it?
It captures outdated steps, missing edge cases, unclear guidance, and incorrect assumptions so the skill becomes more reliable over time.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths.

Part of the skill-improve plugin — 1 skill shipped together

Good fit Use it after a task exposes problems in a skill, or directly when you want to update a specific skill.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yrzhe/claude-skills/skill-improve
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Yrzhe/claude-skills --skill skill-improve
Clone the repo
git clone --depth 1 https://github.com/Yrzhe/claude-skills

Made for: Claude Code.

Or install skill-improve, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-improve

README.md
[![agentmods](https://agentmods.dev/badge/skills/yrzhe/claude-skills/skill-improve/github.svg)](https://agentmods.dev/skills/yrzhe/claude-skills/skill-improve)
Your own site
<a href="https://agentmods.dev/skills/yrzhe/claude-skills/skill-improve"><img src="https://agentmods.dev/badge/skills/yrzhe/claude-skills/skill-improve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-improve

Your own site · 80×15
<a href="https://agentmods.dev/skills/yrzhe/claude-skills/skill-improve"><img src="https://agentmods.dev/badge/skills/yrzhe/claude-skills/skill-improve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 828 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.00828
Opus 5 $0.00037 $0.00414
Sonnet 5 $0.00015 $0.00166
Haiku 4.5 $0.00007 $0.00083

Measured 12d ago against content hash cd045037de5c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

skill-improve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/skill-improve/skills/skill-improve/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Improve — Post-Use Skill Maintenance

Improve existing skills based on real usage experience. Always finish the current task first.

Trigger Rules

  • After task completion: If a skill was used and had issues, suggest: "The <skill-name> skill had some gaps — want me to /skill-improve it?"
  • Manual: /skill-improve <skill-name> or /skill-improve (defaults to most recently used skill in session)
  • NEVER interrupt the current task to improve a skill. Finish first, improve after.

Improvement Flow

1. Identify Target

Determine which skill to improve:

  • If <skill-name> provided, use that
  • If no argument, use the most recently invoked skill in this session
  • If no skill was used, ask the user which skill to improve

2. Read Current Skill

Read the target skill's SKILL.md and any bundled resources (scripts/, references/, assets/).

3. Diagnose Issues

Compare the skill's instructions against actual execution experience. Categorize problems:

Category Example
Outdated Tool/API changed, deprecated method
Missing Edge case encountered that skill didn't cover
Redundant Steps Claude already knows, wasting context
Unclear Ambiguous instruction that caused wrong action
Wrong Incorrect assumption or factual error

4. Generate Diff Preview

Show the user exactly what will change:

  • Quote the original text
  • Show the proposed replacement
  • Explain why for each change

Do NOT modify the file until user confirms.

5. Apply Changes

After confirmation:

  • Edit the SKILL.md (and bundled resources if needed)
  • Preserve the skill's name and description structure unless the issue is there
  • Keep changes minimal — fix what's broken, don't rewrite what works

6. Log the Improvement

Update or create ~/.claude/skills/learn/learned/<skill-name>.md:

If the file exists, append to the improvement record section:

### <YYYY-MM-DD>
- **Problem**: <what was wrong>
- **Fix**: <what was changed>
- **Source**: <task context that revealed the issue>

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 103 lines · 74 tokens per session scan A cd045037de5c

Subscribe to this mod's changes

skill-improve is a skill published in the GitHub repository Yrzhe/claude-skills (33 stars, last pushed 3mo ago), licensed MIT. It adds 74 tokens to every session and 828 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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