team-mode

team-mode is a skill for Claude Code, Codex from ytunahankskn/oh-meine-excode. It costs 27 tokens per session (663 once invoked), scanned A, original, MIT.

A workflow for handling larger requests with several AI agents in stages. It divides work into planning, execution, checking, fixing, and checking again, with agents assigned clear roles.

In plain words
What is it for?
Running team-style coding work with explorer, worker, and reviewer roles, including staged implementation and verification.
Why use it?
It adds structure when a task benefits from multiple perspectives or handoffs. The checking and fix stages help catch problems before the work is considered finished.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Codex.

Good fit Running team-style coding work with explorer, worker, and reviewer roles, including staged implementation and verification.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ytunahankskn/oh-meine-excode/team-mode
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ytunahankskn/oh-meine-excode --skill team-mode
Clone the repo
git clone --depth 1 https://github.com/ytunahankskn/oh-meine-excode

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-mode

README.md
[![agentmods](https://agentmods.dev/badge/skills/ytunahankskn/oh-meine-excode/team-mode/github.svg)](https://agentmods.dev/skills/ytunahankskn/oh-meine-excode/team-mode)
Your own site
<a href="https://agentmods.dev/skills/ytunahankskn/oh-meine-excode/team-mode"><img src="https://agentmods.dev/badge/skills/ytunahankskn/oh-meine-excode/team-mode/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-mode

Your own site · 80×15
<a href="https://agentmods.dev/skills/ytunahankskn/oh-meine-excode/team-mode"><img src="https://agentmods.dev/badge/skills/ytunahankskn/oh-meine-excode/team-mode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 663 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00663
Opus 5 $0.00014 $0.00331
Sonnet 5 $0.00005 $0.00133
Haiku 4.5 $0.00003 $0.00066

Measured 9d ago against content hash 8005357b9f67, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

team-mode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/oh-meine-excode/skills/team-mode/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Mode

Use this skill when the user explicitly wants a team, squad, multiple agents, or a staged multi-step workflow.

This skill adapts the spirit of OMC team orchestration to Codex:

  • no custom runtime
  • no fake task system
  • real Codex subagents with clear ownership and staged handoffs

Default Squad

Default to a 3-agent structure when the task is large enough to benefit:

  • explorer: maps the codebase, conventions, and likely risks
  • worker: owns the main implementation slice
  • reviewer: runs a second-pass verification or review

The main agent remains the orchestrator and integrator.

Drop to 2 agents for small tasks. Go beyond 3 only when the work can be cleanly partitioned into disjoint slices.

Pipeline

Run work in this order:

plan -> execute -> verify -> fix -> verify

Repeat the execute/fix/verify loop until:

  • acceptance checks pass, or
  • the work is blocked by a real external dependency, or
  • repeated failures show a fundamental issue that should be surfaced

Stage Rules

1. Plan

  • Read the critical path locally first.
  • If the codebase is unclear, spawn an explorer.
  • If the task is large or ambiguous, spawn one default subagent as a planner or architect reviewer.
  • Produce a short execution plan with explicit ownership boundaries.

2. Execute

  • Keep shared glue or the most blocking slice local.
  • Spawn worker agents only for disjoint file or module scopes.
  • Give every worker a bounded deliverable and ownership area.

3. Verify

  • Review locally first.
  • Prefer a dedicated reviewer pass for medium or large tasks.
  • Spawn an explorer or default subagent for a second-pass check when risk or scope justifies it.
  • Run tests, typecheck, lint, or build commands where available.

4. Fix

  • Convert failed checks or review findings into explicit follow-up tasks.
  • Fix locally or delegate another bounded patch.
  • Re-run verification after changes.

Worker Prompt Expectations

Every worker prompt should say:

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 106 lines · 27 tokens per session scan A 8005357b9f67

Subscribe to this mod's changes

team-mode is a skill published in the GitHub repository ytunahankskn/oh-meine-excode (2 stars, last pushed 5mo ago), licensed MIT. It adds 27 tokens to every session and 663 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.