awwwards-motion-design

awwwards-motion-design is a skill for Claude Code, Codex from Yu-369/VibeCurb. It costs 110 tokens per session (13,467 once invoked), scanned A, original, MIT.

A set of web-animation guidelines and workflows for designing motion such as scroll effects, page transitions, hover behavior, and moving text.

In plain words
What is it for?
Use it when building or improving animated web interfaces, including scroll sequences, micro-interactions, loading animations, and page transitions.
Why use it?
It helps replace disconnected animations with planned timing, movement, and interaction patterns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building or improving animated web interfaces, including scroll sequences, micro-interactions, loading animations, and page transitions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yu-369/vibecurb/awwwards-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Yu-369/VibeCurb --skill awwwards-motion
Clone the repo
git clone --depth 1 https://github.com/Yu-369/VibeCurb

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for awwwards-motion-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/yu-369/vibecurb/awwwards-motion/github.svg)](https://agentmods.dev/skills/yu-369/vibecurb/awwwards-motion)
Your own site
<a href="https://agentmods.dev/skills/yu-369/vibecurb/awwwards-motion"><img src="https://agentmods.dev/badge/skills/yu-369/vibecurb/awwwards-motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for awwwards-motion-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/yu-369/vibecurb/awwwards-motion"><img src="https://agentmods.dev/badge/skills/yu-369/vibecurb/awwwards-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 110 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 13,467 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00110 $0.13467
Opus 5 $0.00055 $0.06734
Sonnet 5 $0.00022 $0.02693
Haiku 4.5 $0.00011 $0.01347

Measured 11d ago against content hash 5070a23c483f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

awwwards-motion-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/awwwards-motion/SKILL.md · 765 lines

How it starts

The opening of the file, as written. The whole thing — 765 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Awwwards-Tier Motion Design

This skill fires when the user asks for animations, transitions, micro-interactions, scroll effects, page transitions, kinetic typography, parallax, hover physics, loading sequences, or anything that involves making a web interface feel alive and premium. Motion is the language of quality - the difference between a static page and an experience that feels like it was hand-crafted by a studio charging $200k per project.


The Pipeline

┌───────────────────────────────────────────────────────────────────────┐
│                                                                       │
│   BRIEF IN ──→ Phase 1: Motion Audit ──→ Phase 2: Choreography      │
│                  (classify, extract        (sequence map, timing      │
│                   motion intent)            sheet, easing palette)    │
│                                                                       │
│                              ──→ Phase 3: Build                       │
│                                   (implement layer by layer:          │
│                                    entry → scroll → hover →          │
│                                    transitions → ambient)            │
│                                                                       │
│                              ──→ Phase 4: Motion Diff                 │
│                                   (60fps check, feel check,          │
│                                    reduced-motion audit)             │
│                                                                       │
│   Each phase has a ✓ Quality Gate. Failing a gate blocks the next.    │
│                                                                       │
└───────────────────────────────────────────────────────────────────────┘

The Core Doctrine

Before touching any code, internalize these. They override every aesthetic preference. The quality bar is Apple keynote presentations, Linear app, Stripe homepage, Vercel dashboard, Raycast. If your animation would look out of place on apple.com, it is not good enough.

Read the full file on GitHub · 765 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 765 lines · 110 tokens per session scan A 5070a23c483f

Subscribe to this mod's changes

awwwards-motion-design is a skill published in the GitHub repository Yu-369/VibeCurb (950 stars, last pushed 1mo ago), licensed MIT. It adds 110 tokens to every session and 13,467 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 50 tokens

frontend-ui-dark-ts

Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.

microsoft/skills · 48 tokens

reveal-hover-effect

Build cursor-following spotlight reveals that expose a second aligned image through a soft radial mask. Use for hover-to-color, before-and-after, x-ray, material, texture, product-detail, and illustrated hero effects where a desaturated or embossed base image should remain visible while another treatment follows an…

MengTo/Skills · 66 tokens

frontend-visual-qa

Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…

daymade/claude-code-skills · 145 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens