design-motion

design-motion is a skill for Claude Code from ZachArticulateV/designer-pro-and-seo. It costs 81 tokens per session (672 once invoked), scanned A, original, MIT.

A tool that turns motion rules from a design system into CSS and, when needed, small amounts of JavaScript. Motion rules describe animation timing, easing, transitions, and interaction behavior.

In plain words
What is it for?
Use it to add entrance and scroll effects, hover, press, and focus interactions, or page transitions. It generates code for the chosen stack, such as plain CSS and JavaScript, Tailwind, or React.
Why use it?
It removes the need to translate animation guidance into implementation code by hand. It also includes a reduced-motion fallback for people who ask their device to limit animation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the designer-pro-and-seo plugin — 41 skills, 14 agents, 1 MCP server shipped together

Good fit Use it to add entrance and scroll effects, hover, press, and focus interactions, or page transitions. It generates code for the chosen stack, such as plain CSS and JavaScript, Tailwind, or React.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zacharticulatev/designer-pro-and-seo/design-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ZachArticulateV/designer-pro-and-seo --skill design-motion
Clone the repo
git clone --depth 1 https://github.com/ZachArticulateV/designer-pro-and-seo

Made for: Claude Code.

Or install designer-pro-and-seo, the plugin that ships this one along with the rest of its 41 skills, 14 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/zacharticulatev/designer-pro-and-seo/design-motion/github.svg)](https://agentmods.dev/skills/zacharticulatev/designer-pro-and-seo/design-motion)
Your own site
<a href="https://agentmods.dev/skills/zacharticulatev/designer-pro-and-seo/design-motion"><img src="https://agentmods.dev/badge/skills/zacharticulatev/designer-pro-and-seo/design-motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/zacharticulatev/designer-pro-and-seo/design-motion"><img src="https://agentmods.dev/badge/skills/zacharticulatev/designer-pro-and-seo/design-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 672 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.00672
Opus 5 $0.00041 $0.00336
Sonnet 5 $0.00016 $0.00134
Haiku 4.5 $0.00008 $0.00067

Measured 13d ago against content hash 4f88b09244ec, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-motion/SKILL.md · 65 lines

How it starts

The opening of the file, as written. The whole thing — 65 lines — stays where its author put it; the contents beside it link to each section on GitHub.

design-motion

Family: design Status: Stable

Purpose

The implementation counterpart to design-dimensions dimension 5. That skill specifies motion; nothing builds it. This emits production-ready CSS (and minimal JS where needed) from a design system's motion tokens — so "the brief said 250ms ease-out micro-interactions" becomes actual code, with an accessibility-safe reduced-motion fallback every time.

Triggers

  • "add motion" / "animate this" / "make it feel alive"
  • "implement the animations" / "micro-interactions"
  • "scroll animations" / "page transitions"

Inputs

  • Motion tokens (duration, easing) — from a design system / design-system-gen
  • The elements/sections to animate and the desired feel
  • Stack (vanilla CSS/JS, Tailwind, React, etc.)

Steps

  1. Read the motion tokens — base duration + easing from the design system (e.g. 200ms ease-out). If absent, propose sensible defaults and note it.
  2. Emit the reduced-motion guard first — wrap motion so @media (prefers-reduced-motion: reduce) disables/reduces it. This is non-negotiable (accessibility).
  3. Generate the motion set for the target stack:
    • Entrance/scroll — fade/slide-in on intersection (IntersectionObserver, or CSS scroll-driven animations where supported), respecting the token timing.
    • Micro-interactions — hover, press, and focus-visible states (focus parity matters for keyboard users).
    • Transitions — section/page transitions using the token easing.
  4. Keep it performant — animate transform/opacity only; avoid layout- thrashing properties; no animation on the LCP element's first paint.
  5. Deliver code ready to paste, plus a one-line note on where to place it. Offer to run design-accessibility to confirm reduced-motion behavior.

Outputs

  • Paste-ready CSS/JS (or framework equivalent) for the requested motion
  • A required prefers-reduced-motion fallback block
  • Performance notes (transform/opacity-only, LCP-safe)

Read the full file on GitHub · 65 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 65 lines · 81 tokens per session scan A 4f88b09244ec

Subscribe to this mod's changes

design-motion is a skill published in the GitHub repository ZachArticulateV/designer-pro-and-seo (8 stars, last pushed 2mo ago), licensed MIT. It adds 81 tokens to every session and 672 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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