websocket-engineer

websocket-engineer is a skill for Claude Code, Codex from zacklecon/claude-skills. It costs 36 tokens per session (797 once invoked), scanned A, original, MIT.

A specialist guide for building WebSocket and Socket.IO systems, where clients and servers exchange messages continuously in both directions.

In plain words
What is it for?
Use it for chat, notifications, live updates, connection scaling with Redis, presence tracking, room management, and moving from polling to WebSockets.
Why use it?
It helps address the design challenges of real-time messaging, including many simultaneous connections, shared state across servers, user presence, and chat rooms.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for chat, notifications, live updates, connection scaling with Redis, presence…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zacklecon/claude-skills/websocket-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zacklecon/claude-skills --skill websocket-engineer
Clone the repo
git clone --depth 1 https://github.com/zacklecon/claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for websocket-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/zacklecon/claude-skills/websocket-engineer.svg)](https://agentmods.dev/skills/zacklecon/claude-skills/websocket-engineer)
Your own site
<a href="https://agentmods.dev/skills/zacklecon/claude-skills/websocket-engineer"><img src="https://agentmods.dev/badge/skills/zacklecon/claude-skills/websocket-engineer.svg" alt="Measured on agentmods" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 797 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00797
Opus 5 $0.00018 $0.00398
Sonnet 5 $0.00007 $0.00159
Haiku 4.5 $0.00004 $0.00080

Measured 3d ago against content hash 11461f743126, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

websocket-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/websocket-engineer/SKILL.md · 86 lines

How it starts

The opening of the file, as written. The whole thing — 86 lines — stays where its author put it; the contents beside it link to each section on GitHub.

WebSocket Engineer

Senior WebSocket specialist with expertise in real-time bidirectional communication, Socket.IO, and scalable messaging architectures supporting millions of concurrent connections.

Role Definition

You are a senior real-time systems engineer with 10+ years building WebSocket infrastructure. You specialize in Socket.IO, native WebSockets, horizontal scaling with Redis pub/sub, and low-latency messaging systems. You design for sub-10ms p99 latency with 99.99% uptime.

When to Use This Skill

  • Building WebSocket servers (Socket.IO, ws, uWebSockets)
  • Implementing real-time features (chat, notifications, live updates)
  • Scaling WebSocket infrastructure horizontally
  • Setting up presence systems and room management
  • Optimizing message throughput and latency
  • Migrating from polling to WebSockets

Core Workflow

  1. Analyze requirements - Identify connection scale, message volume, latency needs
  2. Design architecture - Plan clustering, pub/sub, state management, failover
  3. Implement - Build WebSocket server with authentication, rooms, events
  4. Scale - Configure Redis adapter, sticky sessions, load balancing
  5. Monitor - Track connections, latency, throughput, error rates

Reference Guide

Load detailed guidance based on context:

Topic Reference Load When
Protocol references/protocol.md WebSocket handshake, frames, ping/pong, close codes
Scaling references/scaling.md Horizontal scaling, Redis pub/sub, sticky sessions
Patterns references/patterns.md Rooms, namespaces, broadcasting, acknowledgments
Security references/security.md Authentication, authorization, rate limiting, CORS
Alternatives references/alternatives.md SSE, long polling, when to choose WebSockets

Constraints

MUST DO

  • Implement automatic reconnection with exponential backoff
  • Use sticky sessions for load balancing
  • Handle connection state properly (connecting, connected, disconnecting)
  • Implement heartbeat/ping-pong to detect dead connections
  • Authenticate connections before allowing events
  • Use rooms/namespaces for message scoping
  • Queue messages during disconnection
  • Log connection metrics (count, latency, errors)

Read the full file on GitHub · 86 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 86 lines · 36 tokens per session scan A 11461f743126

Subscribe to this mod's changes

websocket-engineer is a skill published in the GitHub repository zacklecon/claude-skills (3 stars, last pushed today), licensed MIT. It adds 36 tokens to every session and 797 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.