skillforge

A reusable skill for creating or updating instructions that an AI coding agent can follow for a recurring workflow.

In plain words
What is it for?
Use it when asked to create a skill, or when a reliable multi-step workflow should be saved for future agent sessions.
Why use it?
It turns a repeated solution or project convention into documented steps that can be reused in later sessions.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/zakelfassi/skills-driven-development/skillforge
Any agent
npx skills add zakelfassi/skills-driven-development --skill skillforge
Clone the repo
git clone --depth 1 https://github.com/zakelfassi/skills-driven-development

Made for: Claude Code, Codex.

Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 822 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00041 $0.00822
Opus 5 $0.00020 $0.00411
Sonnet 5 $0.00008 $0.00164
Haiku 4.5 $0.00004 $0.00082

Measured 2d ago against content hash 5c06ae560c66, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

skillforge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/skdd-claude/skills/skillforge/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SkillForge

Create well-formed, spec-compliant skills from observed patterns.

When to Forge

Forge when:

  • You've done the same sequence 2-3 times in a session
  • A project convention isn't documented anywhere
  • You solved a hard problem with a reusable solution
  • Someone asks you to create a skill

Don't forge when:

  • It's a one-time task
  • An existing skill already covers it (update instead)
  • The "skill" is just a single command (use a script alias)

Steps

1. Name the pattern

  • What problem does this skill solve?
  • What triggers it? (be specific — the description field is the discovery surface)
  • What are the inputs and outputs?

2. Choose a name

  • kebab-case, 1-64 characters
  • Verb-led when possible: deploy-preview, scaffold-component, triage-bug
  • One responsibility per skill

3. Create the skill directory

mkdir -p .claude/skills/<skill-name>

(Or .codex/skills/, .cursor/skills/, .github/skills/, etc. — match the harness. In Claude Code this plugin targets .claude/skills/.)

4. Write SKILL.md

Use this skeleton:

---
name: <skill-name>
description: <what it does>. Use when <triggers>.
metadata:
  forged-by: <agent-id>
  forged-from: <session-or-context>
  forged-reason: "<why this was created>"
  status: active
---

# <Skill Name>

## Inputs
- ...

## Steps
1. ...
2. ...

## Conventions
- Project-specific patterns that apply

## Edge Cases
- Known gotchas or special handling

5. Add scripts (optional)

If the skill involves file generation or automation:

.claude/skills/<skill-name>/
├── SKILL.md
├── scripts/
│   └── run.sh         # Executable automation
└── references/
    └── conventions.md # Detailed reference (keeps SKILL.md lean)

6. Register the skill

Update .skills-registry.md at the project root (same level as .claude/). Create it if it doesn't exist:

| <skill-name> | local | <today> | 1 | <description> |

If the project uses the machine-readable registry (.skills-registry.json), update it too — the skdd CLI handles both formats automatically.

Read the full file on GitHub · 121 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 121 lines · 41 tokens per session scan A 5c06ae560c66

Subscribe to this mod's changes

skillforge is a skill published in the GitHub repository zakelfassi/skills-driven-development (18 stars, last pushed 1mo ago), licensed MIT. It adds 41 tokens to every session and 822 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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