Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add zgbrenner/agentcounsel --skill material-contract-schedulegit clone --depth 1 https://github.com/zgbrenner/agentcounselWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/zgbrenner/agentcounsel/material-contract-schedule)<a href="https://agentmods.dev/skills/zgbrenner/agentcounsel/material-contract-schedule"><img src="https://agentmods.dev/badge/skills/zgbrenner/agentcounsel/material-contract-schedule/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/zgbrenner/agentcounsel/material-contract-schedule"><img src="https://agentmods.dev/badge/skills/zgbrenner/agentcounsel/material-contract-schedule.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00038 | $0.03427 |
| Opus 5 | $0.00019 | $0.01714 |
| Sonnet 5 | $0.00008 | $0.00685 |
| Haiku 4.5 | $0.00004 | $0.00343 |
Grade A, and why
Material Contract Schedule scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Material Contract Schedule
Purpose
Produce a structured, attorney-ready draft of the Material Contract Schedule required as an exhibit to a transaction agreement. The schedule identifies and lists each contract that meets the agreement's own definition of "Material Contract," applies that definition mechanically to the available diligence data, and flags edge cases and consent requirements for attorney decision. It also produces a separate internal consent-tracking overlay that must be stripped before the schedule is delivered.
This skill produces draft legal work product for attorney review — not legal advice and not a final disclosure schedule. The schedule must be reviewed, approved, and authorized for delivery by the attorney of record.
Use When
- A transaction agreement contains a defined term "Material Contract" (or substantively equivalent defined term) and the user needs to populate the corresponding disclosure schedule.
- The user has diligence data (a contract inventory, data-room index, or equivalent) and needs those contracts mapped against the agreement's materiality definition.
- The deal team needs a working draft of the schedule to circulate internally before attorney review and before the schedule is delivered as an exhibit to the counterparty.
- The user needs a separate internal consent-tracking overlay identifying which scheduled contracts require third-party consent or notice in connection with the transaction.
Required Inputs
- The "Material Contract" definition, pasted verbatim from the transaction agreement (including the section number). This definition controls every inclusion and exclusion determination. The skill cannot proceed without it.
[CONFIRM: definition is final, not from a redline draft] - At least one other schedule from the agreement as a format reference, so that the Material Contract Schedule conforms to the agreement's scheduling conventions.
- Contract-level diligence data — a contract inventory, data-room index, privilege review log, or equivalent source listing the contracts available for review. Each entry should identify, to the extent available: counterparty, contract title or type, execution date, term or expiration date, estimated or stated value, and data-room location or Bates reference.
- Deal context:
- Deal name or reference
- Transaction structure (stock purchase, asset purchase, or merger)
- Any regulated-industry overlay (e.g., government contracting, financial services, healthcare)
[VERIFY: regulated-industry requirements — do not assume]
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 148 lines · 38 tokens per session scan A 732bb45ec2da
Material Contract Schedule is a skill published in the GitHub repository zgbrenner/agentcounsel (18 stars, last pushed 1mo ago), licensed MIT. It adds 38 tokens to every session and 3,427 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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