Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Zhang-Henry/CoEvoSkills --skill evo-egomotion-analysisgit clone --depth 1 https://github.com/Zhang-Henry/CoEvoSkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/zhang-henry/coevoskills/evo-egomotion-analysis)<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/evo-egomotion-analysis"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/evo-egomotion-analysis/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/evo-egomotion-analysis"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/evo-egomotion-analysis.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00087 | $0.00898 |
| Opus 5 | $0.00044 | $0.00449 |
| Sonnet 5 | $0.00017 | $0.00180 |
| Haiku 4.5 | $0.00009 | $0.00090 |
Grade A, and why
evo-egomotion-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Egomotion Analysis and Dynamic Object Segmentation
Overview
This skill analyzes video to:
- Classify camera motion (egomotion) into labeled intervals
- Detect dynamic (independently moving) objects and produce binary masks
All classification and detection thresholds are derived from the runtime data distribution rather than fixed constants.
Architecture
Scripts
scripts/video_utils.py- Frame sampling and optical flow computationscripts/homography_utils.py- Homography estimation and expected flowscripts/motion_classifier.py- Motion parameter extraction, noise-floor threshold estimation, and camera motion classificationscripts/dynamic_segmentation.py- Dynamic object detection via adaptive flow residual thresholdingscripts/csr_utils.py- CSR sparse format encoding/decodingscripts/pipeline.py- End-to-end pipeline orchestrating all steps
Pipeline Steps
- Sample video at caller-supplied target FPS
- Compute dense optical flow (Farneback) between consecutive sampled frames
- Estimate homography (ORB + RANSAC) for global camera motion
- Extract motion parameters (scale, dx, dy, roll) from each homography
- Derive classification thresholds from the parameter distributions
- Classify camera motion per frame, smooth temporally, merge into intervals
- Detect dynamic objects via adaptive residual thresholding and morphological cleanup
- Apply temporal mask propagation for consistency
- Save outputs (JSON intervals + CSR NPZ masks)
Usage
import sys
sys.path.insert(0, '/app/environment/skills/evo-egomotion-analysis/scripts')
from pipeline import run_pipeline, validate_outputs
# All paths and fps are caller-supplied; no defaults embed current-instance paths
intervals, masks = run_pipeline(
video_path='<path-to-video>',
target_fps=5,
json_output='<path-to-output-json>',
mask_output='<path-to-output-npz>'
)
# Validate
n_frames = len(masks)
shape = masks[0].shape
validate_outputs('<path-to-output-json>', '<path-to-output-npz>', n_frames, shape)
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 91 lines · 87 tokens per session scan A ecf70c1c2dc6
evo-egomotion-analysis is a skill published in the GitHub repository Zhang-Henry/CoEvoSkills (66 stars, last pushed 21d ago), licensed Apache-2.0. It adds 87 tokens to every session and 898 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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