evo-flink-session-job

evo-flink-session-job is a skill for Claude Code, Codex from Zhang-Henry/CoEvoSkills. It costs 67 tokens per session (1,020 once invoked), scanned A, original, Apache-2.0.

A streaming-data job for finding the longest group of closely timed task submissions for each completed job in Google cluster trace data. A session is a run of events separated by no more than a chosen time gap.

In plain words
What is it for?
Use it in Apache Flink to read compressed cluster-trace files, group task submissions by job, find the largest session, and output each completed job with its maximum task count.
Why use it?
It handles event-time conversion, grouping, session detection, counting, and filtering for completed jobs instead of requiring those operations to be implemented manually.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it in Apache Flink to read compressed cluster-trace files, group task submissions by job, find the largest session, and output each completed job with its maximum task count.

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Install with agentmods
npx agentmods add skills/zhang-henry/coevoskills/evo-flink-session-job
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Zhang-Henry/CoEvoSkills --skill evo-flink-session-job
Clone the repo
git clone --depth 1 https://github.com/Zhang-Henry/CoEvoSkills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evo-flink-session-job

README.md
[![agentmods](https://agentmods.dev/badge/skills/zhang-henry/coevoskills/evo-flink-session-job/github.svg)](https://agentmods.dev/skills/zhang-henry/coevoskills/evo-flink-session-job)
Your own site
<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/evo-flink-session-job"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/evo-flink-session-job/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evo-flink-session-job

Your own site · 80×15
<a href="https://agentmods.dev/skills/zhang-henry/coevoskills/evo-flink-session-job"><img src="https://agentmods.dev/badge/skills/zhang-henry/coevoskills/evo-flink-session-job.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,020 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.01020
Opus 5 $0.00034 $0.00510
Sonnet 5 $0.00013 $0.00204
Haiku 4.5 $0.00007 $0.00102

Measured 12d ago against content hash bec47ad81da1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

evo-flink-session-job scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/build_and_run.py, scripts/generate_java_sources.py, scripts/validate_output.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

artifacts/skills/flink-query/evo-flink-session-job/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

This skill implements a Flink streaming job that:

  1. Reads Google cluster trace task events and job events from gzipped CSV files
  2. Filters task SUBMIT events (eventType=0)
  3. Groups by jobId and applies EventTimeSessionWindows with a configurable gap (default 10 minutes)
  4. Counts tasks per session window per job
  5. Finds the session with the maximum task count per job
  6. Only outputs results for jobs that have FINISH events (eventType=4)
  7. Output format: (jobId,maxTaskCount) one per line

Key Technical Details

Data Schema (Google Cluster Trace)

Task Events CSV columns: timestamp, missingInfo, jobId, taskIndex, machineId, eventType, user, schedulingClass, priority, cpuRequest, memoryRequest, diskSpaceRequest, differentMachinesRestriction

Job Events CSV columns: timestamp, missingInfo, jobId, eventType, user, schedulingClass, jobName, logicalJobName

Event Types: 0=SUBMIT, 1=SCHEDULE, 2=EVICT, 3=FAIL, 4=FINISH, 5=KILL, 6=LOST, 7=UPDATE_PENDING, 8=UPDATE_RUNNING

Timestamp Handling

  • Dataset timestamps are in microseconds
  • Flink event time uses milliseconds
  • Convert: event.timestamp / 1000

Session Window Strategy

  • A "stage" is a period of SUBMIT events close together in event time
  • Gap of 10 minutes (600 seconds) with no SUBMIT events ends a stage
  • Uses EventTimeSessionWindows.withGap(Time.seconds(600))
  • Each resubmission of a task counts separately

Join Strategy

  • Uses KeyedCoProcessFunction to join session counts with job finish events
  • Registers event-time timer at Long.MAX_VALUE - 1 to emit final results
  • For bounded streams, this timer fires when the watermark reaches MAX_VALUE at stream end
  • Only emits for jobs where both session counts AND finish event exist

Project Structure

workspace/
  pom.xml                    # Do not modify
  src/main/java/clusterdata/
    datatypes/
      TaskEvent.java         # Generated by skill
      JobEvent.java          # Generated by skill
    query/
      LongestSessionPerJob.java  # Generated by skill
    utils/
      AppBase.java           # Provided skeleton

Read the full file on GitHub · 118 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 118 lines · 67 tokens per session scan A bec47ad81da1

Subscribe to this mod's changes

evo-flink-session-job is a skill published in the GitHub repository Zhang-Henry/CoEvoSkills (66 stars, last pushed 22d ago), licensed Apache-2.0. It adds 67 tokens to every session and 1,020 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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